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Old 02-07-2018, 05:34   #1
#Explicit
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WindWalker > RevengeGale

anyone knows how this thing works !!

it seems unusable at all , even if i have revenge tail active . nothing changes !
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Old 02-07-2018, 05:59   #2
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RevengeTail reflects only 5 hits, with that skill you can reflect unlimited times.
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Old 02-07-2018, 06:03   #3
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RevengeTail reflects only 5 hits, with that skill you can reflect unlimited times.
Totally Trash , the revenge tail activates only for 10 sec

if u let someone hit u for 10 sec he won't get more that 6 hits lol .
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Old 02-07-2018, 06:07   #4
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Totally Trash , the revenge tail activates only for 10 sec

if u let someone hit u for 10 sec he won't get more that 6 hits lol .
Good that it doesnt work always or i would quit, since ww is so damn unfair. U can run with 8 STG-s and no1 will hit u more than 22k. Even the rune that is supposed to add 10k final p-att gets capped at 22k, so it doesn't really add that much. Like if you hit 21k, but rune should add 10k, you will only hit 22k still, coz it's capped. And ww can still reflect it back, total crap. Even STG breaker does not seem to work, as at L3 and L4 it makes no difference at all against waters and monks........

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Old 02-07-2018, 06:08   #5
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Totally Trash , the revenge tail activates only for 10 sec

if u let someone hit u for 10 sec he won't get more that 6 hits lol .
And besides, in teampk for example people will hit you more than 6 times during 10 sec. Now you can kinda disable revengetail with ZAP, then you cant...
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Old 02-07-2018, 07:03   #6
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w8 for my archer..... im talking about no mercy yellow rune

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Good that it doesnt work always or i would quit, since ww is so damn unfair. U can run with 8 STG-s and no1 will hit u more than 22k. Even the rune that is supposed to add 10k final p-att gets capped at 22k, so it doesn't really add that much. Like if you hit 21k, but rune should add 10k, you will only hit 22k still, coz it's capped. And ww can still reflect it back, total crap. Even STG breaker does not seem to work, as at L3 and L4 it makes no difference at all against waters and monks........
8 stg archer that scatter you for 12k and single arrow 15-18k..... and in infinity mode 22k ......
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Old 02-07-2018, 11:35   #7
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RevengeTail reflects only 5 hits, with that skill you can reflect unlimited times.
This rune is for sure bugged. Normally the skill reflects 5 for 10 sec, now its unlimited for 5 seconds. If they bump it up to 10 sec its usable, otherwise it's not that great @ 5 seconds.
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Old 02-07-2018, 16:07   #8
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Good it's not great, ww is already too op. xD
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Old 02-08-2018, 12:53   #9
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Tested ...... Approved to be totally not working
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Old 02-08-2018, 13:38   #10
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Tested ...... Approved to be totally not working
Nah it works, they just didn't describe it right and it's pretty much a Nerf. Switching it out for the red rune crit or mele when I get them. This is pretty trash due to the duration and it was ever really good in 1v1. Before you could get a fire or sin etc to stop hitting you for 10 secs. Now this, while unlimited 'reflects', only last for 5 seconds. So not worth it and is essentially a Nerf except against dumb af opponents. Ww didn't really need a buff but still this rune it's really trash and nerfs your char. Again, apparently according to a GM this is how this rune is supposed to work. I suggest unequipping it though it's up to you.
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Old 02-09-2018, 19:56   #11
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Nah it works, they just didn't describe it right and it's pretty much a Nerf. Switching it out for the red rune crit or mele when I get them. This is pretty trash due to the duration and it was ever really good in 1v1. Before you could get a fire or sin etc to stop hitting you for 10 secs. Now this, while unlimited 'reflects', only last for 5 seconds. So not worth it and is essentially a Nerf except against dumb af opponents. Ww didn't really need a buff but still this rune it's really trash and nerfs your char. Again, apparently according to a GM this is how this rune is supposed to work. I suggest unequipping it though it's up to you.
I agree they just destroyed the skill, now it's literally useless, but wind still op . And with/without rune the duration is still the same (5 sec instead of 10 originally), the rune just play on the limitation part.
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Old 02-10-2018, 07:56   #12
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Good that it doesnt work always or i would quit, since ww is so damn unfair. U can run with 8 STG-s and no1 will hit u more than 22k. Even the rune that is supposed to add 10k final p-att gets capped at 22k, so it doesn't really add that much. Like if you hit 21k, but rune should add 10k, you will only hit 22k still, coz it's capped. And ww can still reflect it back, total crap. Even STG breaker does not seem to work, as at L3 and L4 it makes no difference at all against waters and monks........
Please get your facts right, Revenge tail doesn't prevent you from getting damage, you still take the damage.

WW aint that op now, DW with Nomercy rune is the overpowered class now...not to mention if he is running critical.

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This rune is for sure bugged. Normally the skill reflects 5 for 10 sec, now its unlimited for 5 seconds. If they bump it up to 10 sec its usable, otherwise it's not that great @ 5 seconds.
I think its only useful against assassins? since the mortal wounds do more than 5 hits in 5 seconds, otherwise i would just remove that red rune and use the original skill.
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Old 02-10-2018, 08:29   #13
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Please get your facts right, Revenge tail doesn't prevent you from getting damage, you still take the damage.

WW aint that op now, DW with Nomercy rune is the overpowered class now...not to mention if he is running critical.


I think its only useful against assassins? since the mortal wounds do more than 5 hits in 5 seconds, otherwise i would just remove that red rune and use the original skill.
I never said ww doesn't get any damage lol. What i said is all true. Like even with NoMercy rune you will hit only 22k, which means ww can reflect it back.
And how is ww not that op? Once ww gets XP, you are toast lol, be DW with NoMercy, but you will not make the points back you know.

And for assassins, they do 6 hits, but it still counts as 1 when hitting. So you can do 5x 6 hits, 22k each, WW will reflect them all back.
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