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#1 |
ṬḤỌṚỊṢḤẸṚẸ
Join Date: May 2005
Location: .~ Wyoming ~. Posts: 1
Posts: 1,374
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I'm tired of seeing these threads. "XXX>XXX>Ninja or Ninja>XXX>XXX"
Since the questions are frequently asked I figured itd be ok to answer them here. All Ninja Builds Faq included to answer all of your already asked and answered questions. XXX>War>Ninja - It gains reflect, it does not retain Xp Shield or Superman. 130>130>Ninja - Of any class is a good ninja, with 275 agility you can have over 9000 hp, the base ninja skills are good on thier own - no you don't get Poison Star or Counter Kill but no one complains about Water Warrior Trojans not having pervade so Stfu. XXX>Ninja>Ninja - It does gain Poison Star, there's a Water Ninja Ninja in my guild. Here is a list of Good Ninja Final Builds. Competative in pvp with the best assuming you have good gear to back up your skills. Ninja>Ninja>Ninja Water>Ninja>Ninja Trojan>Ninja>Ninja Water>Warrior>Ninja Trojan>Warrior>Ninja As previously mentioned any 130>130>Ninja can be good, but there are no skillsets that better suite a ninja than these builds. Here is a list of Ninja Sub Builds. Competative in pvp with the best assuming you have good gear to back up your skills. Ninja>Warrior>XXX Ninja>Water>XXX Trojan>Ninja>XXX Water>Ninja>XXX XXX can be any class, the reason Ninja>Water>XXX is included is for Pervade, Advanced Cure + Tao Buffs on a Fire. But if you prefer the melee buffs on a fire rather than advanced cure Water Ninja Fire is the path for you. Other than those specific examples there is no difference between a 130 130 Water Ninja XXX and Ninja Water XXX (though arguably a Ninja is easier to 130 non rb). The reason a lvl +/-10 Club is better than any Katana as an Offhand weapon for leveling purposes is, offhand weapons only add 50% of their damage to your attack, and fixed rage hits for +45% damage so it's only slightly weaker (assuming both weapons are identicle). But it hits multiple targets and activates as a melee attack from Fatal Strike. If you equip it mainhand rather than offhand your Main (full) weapon attack will be from the club not the Katana, and your Offhand (half) weapon attack will be from your stronger Katana, even if you are reborn and can equip both the same level Katanas are always stronger. The highest possible melee attack comes from Katana Dagger, hitting for 240% of the strongest weapon in the game (and offhand only adds 50% rather than 140% so this is definitively the strongest melee attack). The strongest melee non-skill activation is Katana Katana. The strongest stamina attack is Two-Fold Blades. The strongest FastBlade/ScentSword comes from Katana mainhand Blade Offhand. No activated ability on katanas is a blessing in disguise, you can now level your weapon profs past 17 without ridiculous time invested in the training ground. Here are ninja skills that can activate Poison ranged with a poison blade equipped. Toxic Fog (Area Effect for physical attack also - same as Fire of Hell), Archers Bane, Poison Star. Ninjas can learn Cure Thunder and Fire if you meet all the requirements from stat points. A 127+ non rb ninja can have enough spirit to learn thunder and keeps it from rb. Here's a hint - Use a lvl 67 bag for rb ninjas. Ninjas defence is already low, melee classes will one hit most ninjas who aren't me, but your magic defence is higher than coronette using trojans and pole weapon wielding warriors, and the because ninjas have superior melee skills than other melee classes it would benefit you most to increase magic defence. There is a possability that gems that increase potency will be released in the future. A normal quality gem of this sort would increase potency by 1, refined 2, and Super 3. Currently the statisticle best gem set for a Ninja is 8 Super Tortoise Gems and 6 Super Dragon Gems (and 2 Super Thunder Gems and 2 Super Glory Gems). But upon the release of a potency gem it would become 8 Super Tortoise Gems and 6 Super Potency Gems (having 18 higher potency than otherwise). This will allow Archers Bane, Toxic Fog, and Poison Star to active more dependably.
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Liberty 130 - 131 - 131 Ninja Ninja Ninja Faith 130 - 130 - 131 Trojan Warrior Ninja Cost Efficient Ninja Farming Guide 0-Mets Memory Leak/Conquer Closing Without Error Message [VISTA] OTNS Last edited by nicholascobalt; 01-17-2009 at 22:38. |
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#2 |
SexyMod
Join Date: Apr 2008
Location: in love
Posts: 4,510
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They should sticky this,
way too many ninja rb question threads out there.. Good guide ![]()
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#3 |
ṬḤỌṚỊṢḤẸṚẸ
Join Date: May 2005
Location: .~ Wyoming ~. Posts: 1
Posts: 1,374
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That would be cool never had a thread stickied lol.
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Liberty 130 - 131 - 131 Ninja Ninja Ninja Faith 130 - 130 - 131 Trojan Warrior Ninja Cost Efficient Ninja Farming Guide 0-Mets Memory Leak/Conquer Closing Without Error Message [VISTA] OTNS |
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#4 |
Registered User
Join Date: Jan 2009
Posts: 30
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Thx it would help me a lot
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#5 |
ṬḤỌṚỊṢḤẸṚẸ
Join Date: May 2005
Location: .~ Wyoming ~. Posts: 1
Posts: 1,374
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Just thought I've been seeing Too Many of these pop up again recently so I thought a Bump was in order.
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Liberty 130 - 131 - 131 Ninja Ninja Ninja Faith 130 - 130 - 131 Trojan Warrior Ninja Cost Efficient Ninja Farming Guide 0-Mets Memory Leak/Conquer Closing Without Error Message [VISTA] OTNS |
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#6 |
Nipah~
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yea....nvm...
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SnowWhite Vashti Tro>War 130>103 Moderator for Virgo, FAQ, Meteor, Bugs & Constellations. I am not Vidster-Hime! moar like angel MyAnimeList Last edited by Himie; 03-26-2009 at 23:45. |
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#7 |
Priest
Join Date: Aug 2008
Location: A****er California.
Posts: 1,609
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with 275 agility you can have over 9000 hp lol
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#8 |
Registered User
Join Date: Apr 2009
Location: Australia
Posts: 5
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Not to sound like a complete idiot, but what you've got here awnsered ALL my questions par one, Do you have to be XXX>Ninja>Ninja to get Poison Star & Ninja>Ninja>Ninja to get Counter Kill? or do you get both XXX>Ninja>Ninja?
(This is assuming I understand what you've got written, that unless Ninja is present twice or more in the classes you've been you don't get Counter Kill or Poison Star) |
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#9 |
Registered User
Join Date: Nov 2007
Posts: 27
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counterkill
My ninja is non-rb, but I believe that counterkill is only a 2nd rb pure ninja skill.
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#10 |
Registered User
Join Date: May 2009
Posts: 4
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im a pure nin
im a pure nin but,ninjas who are also pure have reallotted there points to wield clubs and blades like a tro so they are trojans good atk and high hp but,with counter kill...its unfair and shouldn't be allowed.Personally i prefer katanas cos in 2 fold,they cant atk back lol.But i hate ppl who reallot points on a pure nin,it ok for waters though lol.
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#11 | |
ṬḤỌṚỊṢḤẸṚẸ
Join Date: May 2005
Location: .~ Wyoming ~. Posts: 1
Posts: 1,374
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Quote:
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Liberty 130 - 131 - 131 Ninja Ninja Ninja Faith 130 - 130 - 131 Trojan Warrior Ninja Cost Efficient Ninja Farming Guide 0-Mets Memory Leak/Conquer Closing Without Error Message [VISTA] OTNS |
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#12 | |
Banned
Join Date: Oct 2008
Posts: 146
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Quote:
xD, you could add warrior>ninja>fires too, just for fun because you get a fire with poison fog and flying moon which should be pretty ridiculous. |
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#13 |
Registered User
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I have a tro i'm about to RB to war. I want to 2nd RB it to a ninja. If it has cyclone that'd own
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#14 |
Registered User
Join Date: Apr 2009
Posts: 3
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ty alot,,really helpful
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#15 |
Registered User
Join Date: Oct 2009
Posts: 40
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why 8 Super Tortoise Gems and 6 Super Dragon Gems instead of full SDG
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