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#16 |
Banned
Join Date: Mar 2008
Posts: 12,981
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duh main reason people are quitting too. A skill that stops people from fighting? come on, a game is to have fun, not to make sure your opponents can never play again lol
saw it at another gw too. A monk shackling a guy inside the castle for 2 hours. **** isn't even fun like that lol |
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#17 |
Ohh shiny!
Join Date: Nov 2010
Location: Crying in TC
Posts: 540
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Yeah nothing more fun then getting into guild contest being radiant palmed then shackled for the duration. Die within 5 seconds of relogging. Loads of fun.
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TQ won't let me quit Currently geared off 3 +8 lotto wins Currently guild leader of Haterade ![]() Bulk more get tq'd |
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#18 |
STŘRM
Join Date: Jul 2006
Location: Netherlands [NL]
Posts: 5,553
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TQ thinks its logical for players to whine about new updates and skills, but they dont see there are almost no other games with this much negativity around it.
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STŘRM Dragon > CO2 alpha > Pyramid > Beauty and Beast > Bluebird. Also proud Ex-Guildleader of DragonSoul, I will never forget the great times we had. Please vote for better guild management |
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#19 |
Banned
Join Date: Jul 2010
Posts: 1,348
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It's as if you relog as a ghost, I do it all the time outside of gws it's gotten to the point were now when a monk kills me I'm inda hoping they chain me.
A. they lose stamina to do so B. I revive faster C. the only cost is 2-3 pots and I have no issues with pots, infact the stamina they lose is more of a loss then my pots. |
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#20 |
Registered User
Join Date: Aug 2007
Posts: 387
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This, along with poison star and whirlwind kick. There should never be skills that limit/remove the most basic features of the game (i.e. reviving, potting, jumping).
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#21 | |
The Archer
Join Date: Apr 2005
Location: Stockholm, Sweden
Posts: 4,893
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Quote:
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Cicatrice, Earl of Ruby Warrior-Warrior-Trojan 130-130-140 Super +7 SDG/SDG -5 Earrings Super +6 SDG/SDG -5 Necklace Super +7 SDG/SDG -5 Permanent phase 2 Ring Super +7 SDG/SDG -5 Armor Super +6 SDG/SDG -5 Boots Super +6 STG/STG -1 Fan Super +6 SGG/SGG -1 Tower Super +12 SDG/SDG -5 Permanent phase 6 Sword Super +8 SDG/SDG -5 Permanent phase 4 Sword P9 Apothecary P9 Martial Art P9 Chi Master P9 Performer P9 Wrangler Proud pokémon trainer of Angtoria eRepublik |
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#22 |
Registered User
Join Date: Jun 2009
Posts: 243
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Other monks can remove shackle faster than a monk can recast it.
Your side is just too stupid to get some monks as well.
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Increase 2-hander range to 3 spaces. |
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#23 |
Registered User
Join Date: Jan 2007
Posts: 146
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#24 |
20% Cooler
Join Date: Aug 2008
Location: NO! We drink the bleach!
Posts: 2,430
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it wouldnt matter if we did, 5 people vs 100 people will have the same outcome as 5 people + 2 monks vs 100 people. the only difference is with the monks we will still lose, but we will be able to spawn to be ganged by 3 bulkers again, instead of get ganged by 3 bulkers and be locked the whole guild war. The only winning move is not to play.
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Got it bad Need to get some more Today it's gonna snow Gonna put White Christmas up my nose I ain't no weatherman - don't know if it's gonna rain 'Cause I'm a rock 'n roll clown, do a lot of cocaine One of these days they're gonna take me away 'Cause I'm Dr. Rockso, and I do cocaine |
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#25 |
MödAbuser
Join Date: Mar 2009
Posts: 1,650
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.
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I can guarantee I make more money than you. I speak 6 languages, work for a hedge fund and own a small island just off the Philippines. Why do I waste time on this forum? When I was a coke-fiend at an Ivy-league university I played CO. Now I find it a source of entertainment while I sip my Dom Perignon 1996 and twiddle my thumbs. Now if you'll excuse me, my lear jet is just being prepped and I'm due in Los Angeles in an hour. |
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#26 | |
Registered User
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#27 |
Registered User
Join Date: Mar 2007
Posts: 805
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Poison star and whirlwind kick stun have their place in the game, poison star in my opinion is still the most OP skill in the game, luckily no one has common sense to use it. Whirlwind kick stun is not long at all, not even a full second despite the skill description. Its just a nice quick stun which is good in pvp, downside is it stuns the monk as well half the time.
As far as soul shackle...that IS a retarded skill. In my opinion it shouldn't have ever even been implemented, and should be straight removed from the game. I play a monk and I think this skill is retarded, unfun, and ridiculous. Limiting a players ability to revive just takes away from the gameplay, a stupid skill that contributes nothing but frustration to pvp. P.S. Soulshackle takes 0 mana and 0 stamina now. It can literally just be used on a whim freely, adding to its stupidity. If they decide to keep it in the game, they should make it cost 100 stamina, 1000 mana, and 50 % hp just to use, as well as stunning the monk using it for at least 1 second, but be less bp dependent. This way its extremely costly to use (possibly causing your death in gw), but can still be useful on a mega bulker that just got downed.
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- Yin-Yang - Seigi - Grím --> Yin—Yang - <Xen> (Main) - >Xen< - -Xen- Last edited by Mr.Xen; 02-13-2011 at 19:45. |
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#28 |
Banned
Join Date: Mar 2008
Posts: 12,981
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no one knows it yet n I don't want people to know it but I'm going to tell it anyway. 6 stg monk-war-fire bulked up is the best combo atm
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#29 |
Registered User
Join Date: Jun 2005
Location: market
Posts: 41
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cry..
Just go get a decent job and bulk. Crying won't help you get away from soul shackle! Retard.
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Ruby Server bOyjcOm#35 [monk-war-fire] L137 And just another full +12 player ![]() |
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#30 | |
Registered User
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