View Poll Results: Do you see the Witch being as class number 8 in CO
Yes i love Witch add it now 2 8.33%
no, witch doesnt belong in CO 22 91.67%
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Old 09-29-2012, 13:42   #1
kyle1234512
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Witch ~ New Class Idea

overall the witch will be like a tao in reguards to low hp lots of spirit. will also use backswords, so BS wont be unique to taos.

gear wise i would suggest it be exactly the same as taos for stats except ya know, look different when u equip it.

they would get a new type of item, idk what to call it. like a bag but give more defense and less M atk.

some suggested skills

frog - cost 30 stamina turn ur target into a frog for 30seconds(3seconds if its a player) any damage taken will cause the player to turn back to normal. 4 levels upgradeable at 60/80/100/110 cooldown of 22seconds

boil- cost mana, deals nature damage to ur target, right click, 6 range
lots of levels, upgradeable every 10 levels, intro skill for witch's not as strong as fire.

curse - deals damage over time to ur target, single target, lasts 15 seconds, ticks for damage based on ur Matk. can be placed on multiple targets.

acid rain - deal damage in an AoE in a selected area, nature damage. like fire circle, should only have a radius of 4, 8range total in diameter, on selected area, need to stand still to finish casting it like fire circle. will be nature damage. slightly weaker than fire circle but not by much

blind - can be placed on only 1 target, causes a monster to lose 40% accuracy, when fixed, (30% to a player when fixed) player will have a chance to miss 30% with their atk. cooldown of 15seconds, lasts 8 seconds. when fixed

-----------------------------------------------------

i think the class should be named Witch, however players can be both male and female characters.

feel free to add changes or post skills that you think would be good here for the class.
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How many bulkers does it take to change a lightbulb?

the answer is zero, no bulker would change a lightbulb, he would just pay TQ to change it for him. And TQ would screw it up, trying to jam the wrong size bulb in the socket, damaging both the socket and the bulb

Last edited by kyle1234512; 09-29-2012 at 13:50.
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Old 09-29-2012, 18:29   #2
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OP plz go **** yourself.
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You dumb ****.
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Old 09-29-2012, 19:13   #3
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Lol
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Old 09-29-2012, 19:24   #4
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you are aware of the fact that its damaging abilities are crap, making it extremley difficult to kill with. its more of a supporting character than a killing one.

1v1 witch vs anyone else, witch is squishy, needs to spam a variety of skills, has cooldowns to work with, overall a difficult tao to play cuz of the shorter range of skills. needs to switch skills other than just perma nado on right click.

its single dot is NOT anything like fog, its the same damage tick always based on its M atk.

now granted i didnt count for the possibility of more than 1 witch at a time, so ill add this -
only the strongest curse can affect a player at a time. meaning the highest M atk witch puts a curse on u for 15seconds and lets say ur timer is at 6seconds left, if some other witch uses curse on an already cursed target nothing happens at all, wont stack. wont replace, the curse of 6seconds is still in effect ticking away.
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How many bulkers does it take to change a lightbulb?

the answer is zero, no bulker would change a lightbulb, he would just pay TQ to change it for him. And TQ would screw it up, trying to jam the wrong size bulb in the socket, damaging both the socket and the bulb
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Old 09-30-2012, 01:56   #5
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What're you honestly thinking about when you get new ideas for classes?
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Old 09-30-2012, 05:11   #6
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OP plz go **** yourself.
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Lol
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What're you honestly thinking about when you get new ideas for classes?
this game is in NO state to even THINK about adding yet another new class to **** more **** up
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Old 09-30-2012, 05:38   #7
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and i assume the only way to play magic in this game is to just nado to death, otherwise its called stall to death.
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How many bulkers does it take to change a lightbulb?

the answer is zero, no bulker would change a lightbulb, he would just pay TQ to change it for him. And TQ would screw it up, trying to jam the wrong size bulb in the socket, damaging both the socket and the bulb
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Old 09-30-2012, 05:50   #8
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and i assume the only way to play magic in this game is to just nado to death, otherwise its called stall to death.
Yes.
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Old 09-30-2012, 06:27   #9
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Hmm...
We need a Tank,Hunter,Smoker,Boomer,Spiter,Jockey,Charger as well then.
You know, to complete it
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Old 09-30-2012, 06:29   #10
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Hmm...
We need a Tank,Hunter,Smoker,Boomer,Spiter,Jockey,Charger as well then.
You know, to complete it
strippers!!!
go go dancers
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Old 09-30-2012, 06:35   #11
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Okay, I shall stop with the L4D reference.

The problem here is, our dear kyle(can I call you that ?) is so frigging mad at Tao, that he quickly whipped up a most brilliant suggestion for a new class.

But what he miss is, unless you have a good class no body wanted to switch to it.
Take Archer for example, cheap gear, awesome range, ex-plvler.
Nobody use them, because they are just plain terrible.

So our dear kyle, hope that his suggestion will switch the much more better and easy to use Water/Fire to the new Witch which is the most AWESOME class ever.

Please bro, next time give some though on your suggestion before posting to avoid looking silly.
This isn't your first time though
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Old 09-30-2012, 07:41   #12
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i did give it thought, and the fact is it would revolutionize team pking to the point where the witch will frog the water tao or an annoying member of the oposing team, and then ur whole team would atk the frog at once to gank it, and since the witch is squishy its a double edged sword, the witch would need to skillfully evade all ur AoE right clicks to survive to get the 1 frog off. now its a 5-4 ish and its in favor of the team with the witch, that witch is gunna get dropd at any time in the middle of combat for being squishy. and in a team setting of team 1 has a witch, and team 2 has a witch, both teams are gunna wanna target each others witches because it would basicly be the equivalent to killing a healer in world of warcraft. thus clutching the whole match in favor of the team with the still alive healer.

the simple fact is you people are against such a class for 2 reasons, and these 2 reasons ONLY otherwise its the best suggestion ever for a new class. 1) frog, screws over bulkers to get ganked by a bunch of people at once, making their thousands of dollars useless against a simple right click of anyone from the witch class.(again lasts for 3 seconds total durration and the first damage you take from any ability auto lifts frog status)
2) curse u wouldnt be able to regain stamina if affected by curse, that can be worked around by either running away or simply ignoring its very low base damage.

------------------------------------------------------

like ive said before, the witch is useless 1v1 but team wise it would be excellent support and extremley useful.

------------------------------------------------------

if you find a REAL reason to not add this class let me know and we can CHANGE the problem or FIX what you think is so terribly broken.
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How many bulkers does it take to change a lightbulb?

the answer is zero, no bulker would change a lightbulb, he would just pay TQ to change it for him. And TQ would screw it up, trying to jam the wrong size bulb in the socket, damaging both the socket and the bulb
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Old 09-30-2012, 08:03   #13
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^Challenged accepted

a) List me a class that CANNOT do 1v1, but is WIDELY used by people currently for PVP ofc.
b) Define Squishy, Tao is squishy but people still complain about them not dieing? lol wut ?
c) If Archer is not suitable for PvP, should people used them in Pk event because they can provided stun with their arrow ? If yes, find me the number of user for this case, if no, can provided the reason ?
d) Archer is widely known as garbage in PvP, 1v1 or in team. Do people used any DECENT archer in Pk event? If yes, please provided proof, if no, can state your reason why ?
e) You mention that Witch is a support class so they shouldn't able to 1v1 nicely. Then, originally Warrior was meant to tank, should we remove them from being able to kill people by reducing damage to 10-20 percent of what they have now? If no, give your reason? Because based on your logic, a class SHOULD not wander away from their intended role. (Tips : Warrior can kill, and can kill better than most melee class without Triple with Speedgun)
f) Most important, define and give your reason on how can you based CO with WoW ? What is so similar about them ? You mention healer, can you give an example of a heal proportional to the current PvP system? If no, what is your proof to equal Water with Wow Healer?
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Old 09-30-2012, 09:58   #14
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Quote:
Originally Posted by XShinryuX View Post
^Challenged accepted

a) List me a class that CANNOT do 1v1, but is WIDELY used by people currently for PVP ofc.
b) Define Squishy, Tao is squishy but people still complain about them not dieing? lol wut ?
c) If Archer is not suitable for PvP, should people used them in Pk event because they can provided stun with their arrow ? If yes, find me the number of user for this case, if no, can provided the reason ?
d) Archer is widely known as garbage in PvP, 1v1 or in team. Do people used any DECENT archer in Pk event? If yes, please provided proof, if no, can state your reason why ?
e) You mention that Witch is a support class so they shouldn't able to 1v1 nicely. Then, originally Warrior was meant to tank, should we remove them from being able to kill people by reducing damage to 10-20 percent of what they have now? If no, give your reason? Because based on your logic, a class SHOULD not wander away from their intended role. (Tips : Warrior can kill, and can kill better than most melee class without Triple with Speedgun)
f) Most important, define and give your reason on how can you based CO with WoW ? What is so similar about them ? You mention healer, can you give an example of a heal proportional to the current PvP system? If no, what is your proof to equal Water with Wow Healer?
A) id have to say none atm, if it cant 1v1 well then its flat out useless, archer sucks at pvp alltogether, why not buff archers? i wouldnt, i think all classes have their pros and cons and should be left as such, some classes just arent ment to drop oponents in half a second with 1hko insta gibb moves.

B) squishy doesnt exist like it used too, simply because anyone can put -7% and STG's in their gear, which to me is broken for all of CO, i prefer to think of squishy in terms of bosses/monsters

C) archer has nothing to do with witch being good or bad for CO, archer is used for hunting, and just pestering in arena against stamina users

D) see C

E) again, has nothing to do with witches, i support warriors being tanks and NOT damage dealing attackers. see my profile picture, pure warrior w/ shield

F) it was just an example as to what pvp arena matches do for comparison, meaning if ur team has a healer that healer is generally target # 1 or the weakest oponent. simply because the team battle becomes heavily one sided if you dont have a healer anymore. the same thing would happen in CO with witch/water taos

-----------------------------------------

asside from that, were talking about witches here, not useless abilities/ unefficient pvp classes such as archers/warriors

focus on the WITCH not the underpowered classes.
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How many bulkers does it take to change a lightbulb?

the answer is zero, no bulker would change a lightbulb, he would just pay TQ to change it for him. And TQ would screw it up, trying to jam the wrong size bulb in the socket, damaging both the socket and the bulb
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Old 10-01-2012, 00:36   #15
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Quote:
Originally Posted by kyle1234512 View Post
-----------------------------------------

asside from that, were talking about witches here, not useless abilities/ unefficient pvp classes such as archers/warriors

focus on the WITCH not the underpowered classes.
I am focusing on witch actually.
In my 2nd post(After my L4D post), I mention no one will change to another class especially when they cannot do 1v1, because in current CO state anything that cannot do 1v1 isn't being widely used (aka Archer).

So you present the point because Witch SUPPORT but they cannot do 1v1 well will caused people to switch to this class.
So my idea is, how exactly you planned to make people to switch or even used this class if they aren't meant for PvP, let alone 1v1 ?
Support? I give Archer as an example because Archer stun is the only stun that pass through Azure (pretty neat eh ?) and Archer arrow is sure stun skill and easily spammable. They can also caused people unable to regain stamina.

So by using your logic, even if something cannot do 1v1 well but can SUPPORT, people will used them? That is why I ask your opinion on Archer.

I don't want to get to the squishy part yet, I will very like to see your response to my above statement.
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