![]() ![]() |
![]() |
#196 | |
Registered User
Join Date: Jun 2011
Posts: 41
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
The reason people unlock their FPS isn't for some advantage to be gained during fights (at least, not in the sense that you're talking about), but that Conquer has a fair few spikes in FPS, especially when trying to load a tonne of **** at once - because Conquer's FPS is locked at 40, this causes it to drop to stuttering levels. Have a higher framerate, and the game can process textures quicker and the spikes in FPS drop to less stuttery levels. A drop from 40 to 5 is a lot worse than a drop from 100 to 40. Whether that makes sense or not, IDK, but that was the general reason people unlocked their FPS back in the day.
__________________
Not all those who wander are lost.
Last edited by Mortysteve!; 01-03-2015 at 07:10. |
|
![]() |
![]() ![]() |
![]() |
#197 | |
Registered User
Join Date: Oct 2008
Posts: 2,460
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
the fps number isnt just how often the game is rendering, but how often everything is processing. to run a process function separate to the games render function not only causes issues with both major reasons (i know) people started capping fps in the first place, but doing so would eventually create more problems than it solves. so it doesnt happen. when youre running at 4fps, youre not just drawing 4 times a second, but the game is only considering what to do with your button press every 1/4 of a second, as opposed to Blade's computer which is considering what to do every 1/200 of a second. while it might not seem like a big difference and maybe you dont personally notice it, it does affect people, especially those relying on a quick reaction time aside from affecting input response as shown above, the fps also affects character speed. games dependent on fps is not just a "problem of old games" (spoiler: the opposite of what deathclaw says is usually true) but is a pretty common technique used in countless modern games. assuming your programmer didnt simply make a mistake, games might be dependent on their fps because ensuring dependency can optimise your game by a hell of a lot. its also good to note that the two most likely things to be dependent on your fps is animations and physics. surprise surprise, the two things involved in characters jumping. i dunno which of the reasons makes your characters jump faster particular to CO, all i need is to see is the videos and gifs of the jumps side by side which show jumps landing at different times to know its happening. ![]() |
|
![]() |
![]() ![]() |
![]() |
#198 | |
1337
Join Date: Jun 2010
Location: ****hole
Posts: 8,898
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
__________________
A brief taste of chaos will remind them why they crave obedience. |
|
![]() |
![]() ![]() |
![]() |
#199 | |||
Soon™
Join Date: Apr 2007
Location: Germany
Posts: 10,127
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
![]() But I like that you are too dumb to realize that the 150 fps jumps are actually shorter therefore the landing time is different. More proof that you are clearly not qualified enough for this discussion. Just for reference: ![]()
__________________
Quote:
Quote:
|
|||
![]() |
![]() ![]() |
![]() |
#200 |
Registered User
Join Date: Oct 2008
Posts: 2,460
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
you should consider the fact that nobody cares about your own murdered reference. i dont need to prove the facts i write, especially when nobody has even offered a counter-argument. as you see what ahmed says, nobody cares enough. im not going to source every second fact i write when its written for the layman who just wants to know something. i write for fun, not to prove my credibility to you lol. if you dont agree with fact, its your own responsibility to find proof and not mine
you talk about being qualified to discuss, when in fact the first thing any game developer will expect as a result of inconsistent fps, is inconsistent speeds. its 50% of the reason capped fps even exists exists, and the fact you of all people even argue it is the reason we can dismiss effectively anything you say in this thread. youve admitted that you refuse to address the facts i wrote all the way back in page 3. you mistakenly called me a "fool" and instead of manning up to your mistake, youve spent the last 10+ pages trying to attack my credibility with made up arguments i dont even disagree with, because you have nothing on my page 3 post but still need substance. if you want to know who needs to prove their "bs", id say it was you. tl;dr if anyone wants fact, they can read what i write because nobody has offered alternative info. |
![]() |
![]() ![]() |
![]() |
#201 |
1337
Join Date: Jun 2010
Location: ****hole
Posts: 8,898
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No counter arguments needed if you can't/won't back your own.
__________________
A brief taste of chaos will remind them why they crave obedience. |
![]() |
![]() ![]() |
![]() |
#202 | |||
Soon™
Join Date: Apr 2007
Location: Germany
Posts: 10,127
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
I already stated why the fps are capped. So there is your "alternative info". I can even present more alternatives. It does not change anything if the game runs at 40 or 400 fps. If the client runs fine at one cap then it runs fine at another cap unless fools programmed it. The fact that animations are perfectly in sync proves this.Also u made it sound as if the physics update depends on the game loop or fps of the renderer. It is very common and best practice if u don't do this for obvious reasons. Again the videos show that it works no matter how tq actually implemented it. Actual inconsistencies are in both cases for example lag and the computer of the player. Your little argument has been gone for a while already, yet u just don't want to admit it. I am just beating a dead horse at this point.
__________________
Quote:
Quote:
|
|||
![]() |
![]() ![]() |
![]() |
#203 |
Registered User
Join Date: Oct 2008
Posts: 2,460
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
ive explained the logic behind it as best i could to keep it noob-accessible. there was a lot of info in those paragraphs, you should say which part lost you if you want it to be expanded and backed. im glad to discuss with anyone interested. but no, in short youre wrong to suggest i need to source something that isnt contested
i listed 4 things which could cause a character to speed up. you didnt say any were wrong, you said 2 of the 4 listed things were technically the same. despite being wrong, i offered you the opportunity to prove just 1 of them wrong to knock them both off the list. you refused to do so and repeatedly asked for the difference, so i just proved why the two things arent only different, but are in fact opposites. you replied "ok" and didnt argue it again, but instead of going back to proving the list wrong, you asked a whole new unrelated question. you are not proving anything about my facts if youre not talking about them. im here to share information, and not to debate you. if you think im wrong offer why. once again i wont source information that isnt contested. |
![]() |
![]() ![]() |
![]() |
#204 |
Registered User
Join Date: Mar 2006
Posts: 1,689
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() ![]() |
![]() |
#205 |
1337
Join Date: Jun 2010
Location: ****hole
Posts: 8,898
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
So you acknowledge yourself to be an imbecile? Cool.
__________________
A brief taste of chaos will remind them why they crave obedience. |
![]() |
![]() ![]() |
![]() |
#206 |
Registered User
Join Date: Mar 2006
Posts: 1,689
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() ![]() |
![]() |
#207 | |
1337
Join Date: Jun 2010
Location: ****hole
Posts: 8,898
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
__________________
A brief taste of chaos will remind them why they crave obedience. |
|
![]() |
![]() ![]() |
![]() |
#208 |
Registered User
Join Date: Mar 2006
Posts: 1,689
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() ![]() |
![]() |
#209 |
1337
Join Date: Jun 2010
Location: ****hole
Posts: 8,898
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Imbecile.
__________________
A brief taste of chaos will remind them why they crave obedience. |
![]() |
![]() ![]() |
![]() |
#210 | |||||||
Soon™
Join Date: Apr 2007
Location: Germany
Posts: 10,127
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
Beside that the sole fact that you keep on telling me to prove a negative assertion proves that you are retarded. So yea basically the conclusion of this thread is: a) you are not a software engineer b) you are retarded c) all your points are moot Deal with it ![]() But lets go back to it if you insist: Quote:
"you said 2 of the 4 listed things were technically the same" What? Here again because apparently you still don't get it: Quote:
Anyways you are a native speaker and yet you dont understand ****. What is wrong with you?
__________________
Quote:
Quote:
Last edited by Deathclaw; 01-05-2015 at 08:22. |
|||||||
![]() |
![]() ![]() |
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|