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Old 10-21-2009, 02:39   #1
thehempknight
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Latest news about CO Classic

So I am here to announce the latest announcement about Classic CO, the style, and planned features, and release date.

Classic CO will be run with the updated 2.0 style of graphics and features but with certain features removed to return the game to its original roots, while still maintaining the improved graphics and security improvements over the original code.
The changes made for Classic CO are as follows:
1. No DB Mall
2. No Battle Power
3. No DB leveling
4. DBs cannot be used to open the 1st socket on non weapon items, or 2nd socket for weapons.
5. No Talisman
6. Toxic Fog is removed from the Ninja skills
7. Gems drop rate from monsters increased
8. PKing is allowed in Twin City
9. Equipment Bonus quests will be removed.
Other than this list, the features and functions in the current CO will be available in the upcoming release.

Server wise, we are planning on 2 servers initially, and there will be 1 hosted in both America and Europe.

As for the release date, the tentative release date (as of 10/27) is November 19th. This could change if something goes wrong, but that is where we're aiming at this time.

So here you are. The latest official news that is available. Converse.
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Last edited by thehempknight; 10-27-2009 at 08:03. Reason: changes to servers
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Old 10-21-2009, 02:51   #2
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oh thank god still wish for no lottery but the sooner than expected release date is a sight for sore eyes lol
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Old 10-21-2009, 02:56   #3
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Hey, remove lottery and cps and stuff, we gotto have it like where its fricken hard to get uniques and things yo so the top players in a month will be lvl 110s with full unique and one elite blade which will be like HOYL **** PWN

oh and add mining for gems / super gems again so I can bot that ****t
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Old 10-21-2009, 03:16   #4
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rofl, they are keeping lottery, which aside from potency, is the biggest downfall of CO.
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Old 10-21-2009, 03:22   #5
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If lotto stays in I can guarantee you a good majority that even had the slight consideration to come back, wont be coming at all.

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Originally Posted by itachi183 View Post
oh and add mining for gems / super gems again so I can bot that ****t
Now, you totally convinced them to bring it back
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Old 10-21-2009, 03:35   #6
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Originally Posted by ananta...~v.4 View Post
I'm not sure, but it seems like he is bragging with something that everyone in the game did.

lol.
I think its still bull**** to remove such a widely suggested feature and something that really belongs in this game just because people were clocking up the server, thats a problem on their part not ours.
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Old 10-21-2009, 03:41   #7
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Quote:
Originally Posted by thehempknight View Post
So I am here to announce the latest announcement about Classic CO, the style, and planned features, and release date.

Classic CO will be run with the updated 2.0 style of graphics and features but with certain features removed to return the game to its original roots, while still maintaining the improved graphics and security improvements over the original code.
The changes made for Classic CO are as follows:
1. No DB Mall
2. No Battle Power
3. No DB leveling
4. DBs cannot be used to open the 1st socket on non weapon items, or 2nd socket for weapons.
5. No Talisman
6. Toxic Fog is removed from the Ninja skills
7. Gems drop rate from monsters increased
8. PKing is allowed in Twin City
Other than this list, the features and functions in the current CO will be available in the upcoming release.

Server wise, we are planning on 2 servers initially, and there will be 1 hosted in both America and Europe.

As for the release date, an exact date has not been set just yet, but it is scheduled for release BEFORE the end of the year. There is a build going through testing at this time, and we should have a set release date very soon.

So here you are. The latest official news that is available. Converse.
So is there still no lotto/cps? Because people are gonna keep talking about.. So if it's not gonna be there.. Or if its still being decided i think you should edit it into post for less spam about it.. Also 2.0 new jumps or is that one of the features that will be reversed back to old for the classic feel?
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@Rapist : At least I don't use an aimbot then make a video to brag about it.
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Sorry, but I've seen and played with the best, and they aren't as good as your video, you may be good which is why people will believe you but I know the difference between good and just plain proxy.
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Oh yeah, rapist played CO out of his mother's womb, and at the age of 9 he signed a contract for being so good at CO. Just a heads up.
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Old 10-21-2009, 03:49   #8
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Quote:
Originally Posted by thehempknight View Post
So I am here to announce the latest announcement about Classic CO, the style, and planned features, and release date.

Classic CO will be run with the updated 2.0 style of graphics and features but with certain features removed to return the game to its original roots, while still maintaining the improved graphics and security improvements over the original code.
The changes made for Classic CO are as follows:
1. No DB Mall
2. No Battle Power
3. No DB leveling
4. DBs cannot be used to open the 1st socket on non weapon items, or 2nd socket for weapons.
5. No Talisman
6. Toxic Fog is removed from the Ninja skills
7. Gems drop rate from monsters increased
8. PKing is allowed in Twin City
Other than this list, the features and functions in the current CO will be available in the upcoming release.

Server wise, we are planning on 2 servers initially, and there will be 1 hosted in both America and Europe.

As for the release date, an exact date has not been set just yet, but it is scheduled for release BEFORE the end of the year. There is a build going through testing at this time, and we should have a set release date very soon.

So here you are. The latest official news that is available. Converse.
Suggestion: remove lotto. Beside that it sounds fair enough.
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Old 10-21-2009, 03:55   #9
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So we still get
-Ninjas
-2nd Reborns
-Lotto
-CPs
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Old 10-21-2009, 07:15   #10
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So we still get
-Ninjas
-2nd Reborns
-Lotto
-CPs
We either need these gone or you might aswell call it CO 2.0 again.
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Old 10-21-2009, 20:03   #11
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Quote:
Originally Posted by Eurochic View Post
So we still get
-Ninjas
-2nd Reborns
-Lotto
-CPs
2nd Reborns would be alright but I would hope no ninjas and lotto and cps but meh it isn't the end of the world.
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Old 10-22-2009, 12:28   #12
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2nd Reborns would be alright but I would hope no ninjas and lotto and cps but meh it isn't the end of the world.
I was hoping it would be no cps, no db lvling, no mall, no potency, no ninja, no 2nd rb and the function to actualy mine was returned! I miss mining
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Old 10-26-2009, 07:17   #13
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Quote:
Originally Posted by Eurochic View Post
So we still get
-Ninjas
-2nd Reborns
-Lotto
-CPs
I dont mind 2nd rb its s skill you can work hard for. let all do quest, what you guys forgot.

oh btw i dont mind +12 its not that much harder then getting +9 so it should be a bonus on top of people who get +9.

But consider this a guy with +12 armor wont be harmed by people with +6 gears even if bp not gonna be around. this means prob 1 player will rule the server, cause without lotto it will be either impossible everyone buys the +1 stuff again or someone have to buy so many dbs he can break market prices and buy everything overpriced. getting +9 prob still takes 6561 +1 armors. if all people who think they can get +12 on old server go to these 2 servers, prices gonna be outrageous.

BTW i still would vote against lotto. if it is classic CO there should be no stones or lotto.
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Old 10-21-2009, 04:15   #14
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Quote:
Originally Posted by thehempknight View Post
Other than this list, the features and functions in the current CO will be available in the upcoming release.
So that means we will get horses, mentor system, blessing stones and any other items that are currently available in co 2.0 lotto?
You didn't talk about the bound items quests, does that mean we will get them too?
How about increasing the socketing rates on non weapon items?

This seems like a messy version of conquer, but is still better than nothing.
At least we will have 2 servers...
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Old 10-21-2009, 07:05   #15
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Quote:
Originally Posted by thehempknight View Post
Server wise, we are planning on 2 servers initially, and there will be 1 hosted in both America and Europe.
You say america but i want to know where, i know TQ host's its 2.0 server's in California but i made a suggestion that TQ should host one of the server's in East Coast New York because i've played many private server's and i consider that to be the best place to host a server because it's an all-around good ping and every american and european player will be happy because they will get no delay and be able to fb fairly amungst eachother.

Just my 2 cents, discuss.
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Thank you TQ Digital for not listening to the dear customers you gained in the past few years.

Hereby, let me speak for every customer who was waiting for this project to succeed.

YOU FAILED!


Here is what you, TQ Digital should do next;
  • Delete Classic CO category.
  • Delete every discussion related to Classic CO (CO 1.0)

With that said, i hereby request that TQ Digital please follows the guide above.
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