View Poll Results: Is Infinity Overpowered?
Yes 14 51.85%
No 13 48.15%
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Old 02-21-2018, 00:18   #1
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Is Infinity Overpowered?

Hello everyone =)

Making a poll to see what ppl think about it... I side with cuZz.. that rune is bad for the game (and you have to think that for now probably no one has it fixed yet >.<)
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Old 02-21-2018, 01:28   #2
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no it's fine !!

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Originally Posted by *~BeLLaDonna~* View Post
Hello everyone =)

Making a poll to see what ppl think about it... I side with cuZz.. that rune is bad for the game (and you have to think that for now probably no one has it fixed yet >.<)
for arena 1vs 1 just go off screen and w8 15 sec
for team event bring fire tao on your side (problem solved)
(monk can WWk and RP flying infinity archer)
focus before arena must be fixed but infinity is ok imo
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Old 02-21-2018, 01:40   #3
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Let's say it's not "overpowered" if TQ would fix the following "features" which is abused:
1. Clear all skills (stigma, shield, Infinity, focus, auras, basically all buffs) before entering Arena, I suggested all buffs so it somewhat affects all chars not and anti archer campaign
2. Teleport all accounts to TC who log off inside GW arena (Offline TG or normal)


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Old 02-21-2018, 09:48   #4
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Quote:
Originally Posted by USER1_74 View Post
for arena 1vs 1 just go off screen and w8 15 sec
for team event bring fire tao on your side (problem solved)
(monk can WWk and RP flying infinity archer)
focus before arena must be fixed but infinity is ok imo
Hello User =)

15 seconds is for first levels.. after it goes up to 30 seconds i guess.. that is a lot of time >.<.. And 1v1 not really what is annoying.. In team event, with 3 archers well positioned (who also have bows and no mercy) and waters things already can be a lil bit more complicated.. but i don't mind much arena anyway

For gw, don't think monks and fires can kill archers fast enough cuz what is the ratio of archers to fires in any server? and ppl just come from offline tg at the really last minute or seconds (hmmm azure shield works for flying? .O)

Gonna try to adapt anyway cuz don't think they gonna do anything about that rune >.<

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Originally Posted by dr00py View Post

2. Teleport all accounts to TC who log off inside GW arena (Offline TG or normal)
Hello Droopy =)

TQ already said they not gonna fix that thing
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Old 02-21-2018, 18:50   #5
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Quote:
Originally Posted by *~BeLLaDonna~* View Post
Hello everyone =)

Making a poll to see what ppl think about it... I side with cuZz.. that rune is bad for the game (and you have to think that for now probably no one has it fixed yet >.<)
If OTG was removed from the GW map Infinity isn't OP it's a decent upgrade to a struggling class. Also we need more HP on the GW gates, GW pole, and CTF bases too!

Currently on our server the other side logs off at the pole 5-6 hours before GW ends and they come out for the last 30 or so seconds and try to take the pole which is a huge problem with Infinity.
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Old 02-21-2018, 21:57   #6
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Quote:
Originally Posted by dr00py View Post
Let's say it's not "overpowered" if TQ would fix the following "features" which is abused:
1. Clear all skills (stigma, shield, Infinity, focus, auras, basically all buffs) before entering Arena, I suggested all buffs so it somewhat affects all chars not and anti archer campaign
2. Teleport all accounts to TC who log off inside GW arena (Offline TG or normal)


Pretty much this. All I have a problem with is Offline TG. I don't even care about arena. Again, go off screen 15 sec wait, go back in wreck em ez.
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Old 02-21-2018, 22:08   #7
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Quote:
Originally Posted by -Chloe- View Post
If OTG was removed from the GW map Infinity isn't OP it's a decent upgrade to a struggling class. Also we need more HP on the GW gates, GW pole, and CTF bases too!

Currently on our server the other side logs off at the pole 5-6 hours before GW ends and they come out for the last 30 or so seconds and try to take the pole which is a huge problem with Infinity.
They just need to change GW in general. It needs to go from who 'has control' of the pole at the end winning to whoever held it the longest overall. This would also fix this problem. Also ofc shorten GW to 1 hr no one has time for 3-4 hrs of that lol.
Have flame lit starts 30 minutes before gw, gates unlocked. Last stone stays same position and can be lit anytime during the 1 hour guild war period. Done and done, fixes everything.

I do agree pole and gates should be upgraded a bit by doing this, and also upgrade the damage bombs do.

Remove the gold mechanic from getting gold from whatever guild has control of the pole you can "steal their guild fund". Then put a higher cost on repairing the gates, with a CD on using it.
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Last edited by Returning; 02-21-2018 at 22:11.
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Old 02-26-2018, 05:46   #8
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like USER1_74... pretty easy to counter as a fire..
alot tards try to use against fires but imho its suicide against fires!

just do the math suppose i hit 15k on some1 +20k = 35k... 2 nados and he is dead or 3 max if he use pots...
and if u are pure fire 2 heavenblades and he is 100% dead.
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Old 02-26-2018, 09:29   #9
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Fire can hit.

Monk can hit.

Archer can hit with DaggerStorm and melee.

Archer using infinity can hit with DaggerStorm, melee and MortalWound.
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Old 02-26-2018, 09:32   #10
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There is another reason i won't make public why infinity is broken - hopefully reporting / showing it to the GM will get them to change it. Cause if people figure it out will be just that more broken -_-
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Old 02-26-2018, 15:09   #11
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like USER1_74... pretty easy to counter as a fire..
alot tards try to use against fires but imho its suicide against fires!

just do the math suppose i hit 15k on some1 +20k = 35k... 2 nados and he is dead or 3 max if he use pots...
and if u are pure fire 2 heavenblades and he is 100% dead.
bro heavens blade pure fire useless really..always missing and low in the m attack also with new firemet is now just nearly the same amounts of dmg... a few years ago i would say pure fire spg build pretty strong but now, its not. m-defence,mdef% has gone up, penetration has remained the same, hp has gone up.most higher bp using STG,and m attack only went from 40k-50k on the average the past few years. which is a good thing but really compared to all the stuff other phy classes have got its poop in a bucket

i agree tq should change GW this last 30 seconds control is very boring regardless of assasins or not Theres multiple ways to change the ideas of gw...i hope that the last 30 secs thing does change.

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Old 02-26-2018, 19:41   #12
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Hmmm vote at least ^_^
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Old 03-05-2018, 02:59   #13
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Quote:
Originally Posted by dr00py View Post
Let's say TQ should fix the following "features"
1. Clear all skills (stigma, shield, Infinity, focus, auras, basically all buffs) before entering Arena
2. Teleport all accounts to TC who log off inside GW arena (Offline TG or normal)
Quote:
Originally Posted by Returning View Post
change GW in general. It needs to go from who 'has control' of the pole at the end winning to whoever held it the longest overall
Quote:
Originally Posted by -Chloe- View Post
Also we need more HP on the GW gates, GW pole, and CTF bases too!

And yes I think inifinity is OP

Ill agree with infinity boosting attack speed but not 125% damage because of the fact it can stack on top of Spirit Focus. (Like boss killer ontop on Superman(reference to other thread))


Im obviously not a fan of assassins(DW/WW user here;that stun) but being able to use fly with assassins skills seems fair enough. Your a support class. Immobilize
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Old 03-07-2018, 07:19   #14
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Originally Posted by KloacmrotSi View Post
bro heavens blade pure fire useless really..always missing and low in the m attack also with new firemet is now just nearly the same amounts of dmg... a few years ago i would say pure fire spg build pretty strong but now, its not. m-defence,mdef% has gone up, penetration has remained the same, hp has gone up.most higher bp using STG,and m attack only went from 40k-50k on the average the past few years. which is a good thing but really compared to all the stuff other phy classes have got its poop in a bucket

i agree tq should change GW this last 30 seconds control is very boring regardless of assasins or not Theres multiple ways to change the ideas of gw...i hope that the last 30 secs thing does change.
totally agree that pure fire is broken, i gave up 1 year ago (or 2years i guess), anyway totally easy to counter infinity..

i didnt know that firemet has been changed. im going to see that.
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