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Old 02-14-2011, 04:41   #31
andyliuandy
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Originally Posted by *~panda~* View Post
no one knows it yet n I don't want people to know it but I'm going to tell it anyway. 6 stg monk-war-fire bulked up is the best combo atm hercs still hurt a lot of course but it depends on your jumping predictions then how far you'll get against a hercer. n if you get a reflect n **** ofc. can clear poison star & fog with serenity, put max **** on counteraction and pewpew you win
but for every contest, you woudl have to jump around avoiding dying for 5 mins (15 for team)
i for one dont have the attention span to do that lol
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Old 02-14-2011, 12:30   #32
Mr.Xen
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Originally Posted by andyliuandy View Post
wwk stuns the most just as much as casting fb/herc/zap/stig/shield and any other spell


It stuns more than any of those skills...lol. I think everyone agrees that it stuns the longest, but it only lasts like 0.75 seconds or so.



If you're talking about how long it stuns the caster, well its hit or miss. Sometimes you can wwk and run without stopping (if you click spam like a mofo just like trying to avoid nado), but when it does freeze you, you're stuck for longer than other skills.




But this is all off topic. Point is soul shackle is retarded.
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Old 02-14-2011, 17:46   #33
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Poison star and whirlwind kick stun have their place in the game, poison star in my opinion is still the most OP skill in the game, luckily no one has common sense to use it.
What is poison star's benefit to the game? I have never seen poison star used in a 1 on 1 situation where it would matter without it. Not saying no such situation exists but I've never seen it.

What I do see is disposable ninjas leeching clan bp to poison star and then fires/tros finishing the job. This is just my opinion but, even with monks, that does not seem to be a situation this game needs.

Last edited by Belthazor; 02-14-2011 at 17:48.
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Old 02-14-2011, 17:48   #34
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What is poison star's benefit to the game? I have never seen poison star used in a 1 on 1 situation where it would matter without it. Not saying no such situation exists but I've never seen it.

What I do see is disposable ninjas leeching clan bp to poison star and then fires/tros finishing the job. This is just my opinion but, even with monks, that does not seem to be a situation this game needs.
Did you not hear anything about the first WPKT?
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Old 02-15-2011, 10:10   #35
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Did you not hear anything about the first WPKT?
It slipped my mind I guess because I don't see it in regular gameplay. Nonetheless, that char was, imo, built on several bug-turned-feature abuses. But fair point.
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Old 02-15-2011, 14:50   #36
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You can poison star anyone within ~35 bp. Depending on your bp since its percentage based. I've calculated the average percent range of bp for poison star accuracy falloff is ~14 percent above your bp and below.




Its useful trust me. I wrecked people as a ninja with sword/club. Poison star an fb chain etc.
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Old 02-15-2011, 15:13   #37
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