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Old 02-12-2011, 20:42   #1
SwichB1ade
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Honestly something needs to be done about soul shackle

I know everyone here is probably groaning about the reoccurring theme of soul shackle complaints, but this is new. On titan the guild war is extremely one sided, but some people still show up. It is so one sided to the point that monks are now sitting in guild jail, killing people, and locking them in guild jail so they cannot leave and return to guild war. It is also to the point where even PK arena is dominated by the same guild, so you go in there, get teamed by 3 bulkers, and then get camped by a monk who keeps soul shackling you. Sometimes there isn't even a monk there, but they will call in a monk when you die to soul shackle you. But I guess this helps tq with the problem of complaints about overpowered classes in pvp, just make it so a class can block people from pvp. Way to go ****ing it up again tq.
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Old 02-12-2011, 20:59   #2
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cool story bro
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Old 02-12-2011, 22:56   #3
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What happens if you relog?
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Old 02-12-2011, 23:18   #4
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what happens if you relog?
i dunno
i have not tried it yet
ty
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Old 02-12-2011, 23:54   #5
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idk, i was telling my dad to log off, but when you relog it takes a couple seconds for everything to show up and ****, and he prolly wouldve been killed again
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Old 02-12-2011, 23:59   #6
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learn how to counter, make ur own monk, relog, get more bp, kill the monk
all things that can be done, stop qqing and do it

gws are centered on pure monks now. u dont have one, enemy does, ur gna loose
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Old 02-13-2011, 04:51   #7
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cool story bro
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Old 02-13-2011, 04:59   #8
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duh main reason people are quitting too. A skill that stops people from fighting? come on, a game is to have fun, not to make sure your opponents can never play again lol

saw it at another gw too. A monk shackling a guy inside the castle for 2 hours. **** isn't even fun like that lol
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Old 02-13-2011, 06:46   #9
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Yeah nothing more fun then getting into guild contest being radiant palmed then shackled for the duration. Die within 5 seconds of relogging. Loads of fun.
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Old 02-13-2011, 07:23   #10
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TQ thinks its logical for players to whine about new updates and skills, but they dont see there are almost no other games with this much negativity around it.
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Old 02-13-2011, 10:07   #11
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What happens if you relog?
It's as if you relog as a ghost, I do it all the time outside of gws it's gotten to the point were now when a monk kills me I'm inda hoping they chain me.

A. they lose stamina to do so
B. I revive faster
C. the only cost is 2-3 pots and I have no issues with pots, infact the stamina they lose is more of a loss then my pots.
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Old 02-13-2011, 11:21   #12
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It's as if you relog as a ghost, I do it all the time outside of gws it's gotten to the point were now when a monk kills me I'm inda hoping they chain me.

A. they lose stamina to do so
B. I revive faster
C. the only cost is 2-3 pots and I have no issues with pots, infact the stamina they lose is more of a loss then my pots.
And you honestly dont think they can get back the stamina in the time you relog?
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Old 02-13-2011, 11:34   #13
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Other monks can remove shackle faster than a monk can recast it.
Your side is just too stupid to get some monks as well.
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Old 02-13-2011, 15:43   #14
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It's as if you relog as a ghost, I do it all the time outside of gws it's gotten to the point were now when a monk kills me I'm inda hoping they chain me.

A. they lose stamina to do so
B. I revive faster
C. the only cost is 2-3 pots and I have no issues with pots, infact the stamina they lose is more of a loss then my pots.
it doesnt take stamina to shackle, ur argument is invalid
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Old 02-13-2011, 19:41   #15
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Poison star and whirlwind kick stun have their place in the game, poison star in my opinion is still the most OP skill in the game, luckily no one has common sense to use it. Whirlwind kick stun is not long at all, not even a full second despite the skill description. Its just a nice quick stun which is good in pvp, downside is it stuns the monk as well half the time.





As far as soul shackle...that IS a retarded skill. In my opinion it shouldn't have ever even been implemented, and should be straight removed from the game. I play a monk and I think this skill is retarded, unfun, and ridiculous.




Limiting a players ability to revive just takes away from the gameplay, a stupid skill that contributes nothing but frustration to pvp.






P.S. Soulshackle takes 0 mana and 0 stamina now. It can literally just be used on a whim freely, adding to its stupidity. If they decide to keep it in the game, they should make it cost 100 stamina, 1000 mana, and 50 % hp just to use, as well as stunning the monk using it for at least 1 second, but be less bp dependent.



This way its extremely costly to use (possibly causing your death in gw), but can still be useful on a mega bulker that just got downed.
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