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Old 01-13-2013, 19:48   #1
rzbli12345
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instances (dungeons)

ok so ive played conquer for years now and ive noticed it is a pvp game but i do enjoy some of the pve elements so ive come up with an idea

instances in conquer
how they work basicaly a team of players are teleported to a map every team is on the same map but only the team is on the map like spook
they have to make there waypast 2 mini bosses (and mobs) and then fight the final boss (this is just the basics of it)

so that is the simple parts here are my ideas for it

(players that are over level 70 and join a level 70 dungeon there stats and level will be pushed down to level 70 for this dungeons to make it even and never have over powered players just rushing through the dungeons)

Lost Tomb (level 70+ dungeon)
you enter the lost tomb from ape mountain you have to be in a team to enter minimum members 2

Stage 1: Kill the little monsters to find the Ghost pearl (should have a rather low drop rate but not to low at this point)
after you have received the Ghost pearl you summon the first mini boss
"The Soul Eater" after you kill him he drops a key to open the door to the next room
(yes this stage is easy because its a level 70+ dungeon)

Stage 2: there will be 10 ghosts but only one will be the one you need to speak to if you speak to the wrong one it'll become aggro and you will have to fight it (after it is killed it'll disappear narrowing down the amount as you go on this should be a random ghost every time so theres no way of rushing it)
after you have found the real ghost and he will turn you all into ghosts to get through the next door

Final Stage: the final stage when you enter you are changed from a ghost back to normal but you have half attack and magic attack and the final boss (The lord of the tomb) summons after you get it to half health it splits into two monsters with the same health as the half health (in other words say its hp was 100 and you got it to 50 it would split into two monsters with 50 hp meaning in a way its back to 100) when they are half hp they can be poisoned with toxic fog or stunned with any stunning ability
after its killed the team leader will receive a key to exit the map

Prizes and information
the prizes for the level 70 dungeon will be simple
all players receive
5 exp balls (bound)
1 meteor
50 study points
10 dungeon points (will be explained later)
and a level 70 - 80 weapon soul of your choice (depends on level)

(The instances can be joined as many times as you want BUT you can only get the reward once a day)

(ill put the details of the boss monsters in soon)

Dungeon points
Items:
Pearl of Strength (its a refinery that goes on your weapon that adds +100 dammage to bosses) 300 DP

Pearl of Life (its a refinery that goes on your tower fan and crop that adds +100 hp when you are inside a dungeon) 300 DP

Pearl of Protection ( its a refinery that goes on your armor and adds +100 defence (when in dungeon) 300 DP

Dungeon Perm stone (perms the dungeon refineries) 1000 DP

(ALL REFINERIES DONT GO OVER THE ORIGINAL REFINERIES THEY ARE A NEW REFINERY THAT WILL SHOW IN RED)

Titles: (basicaly titles you pay DPs for for bonuses OUTSIDE of dungeons)

Dungeon Crawler: 1000 DP
+1% penetration and breakthrough

Dungeoneer: 2000 DP
+1% penetration and breakthrough
+100 Hp

Veteran Dungeoneer: 5000 DP
+2% penetration and breakthrough
+100 Hp
+100 attack and M-Attack
+Entry to Hard Mode Dungeons

Professional Dungeoneer: 10,000 DP
+5% penetration and breakthrough
+200 Hp
+200 Attack and M-Attack
+1% Critical strike and Skill critical strike
+Entry to Hard Mode Dungeons

Legendary Dungeoneer: 20,000 DP
+10% penetration and breakthrough
+500 Hp
+500 Attack and M-Attack
+5% critical strike and skill critical strike
+Entry to Hard Mode Dungeons
+A green effect (same as 2nd reborn effect) that plays after the 2nd reborn effect
+ a dragon ball

(you can not just buy the highest rank if you have enough Dungeon points you must first become a Dungeon crawler to become a Dungeoneer so it will cost 38,000 Dps To become a Legendary Dungeoneer if it seems expencive its not ment to be easy you gain the higher titles over time and i havnt showed the rewards for 110+ and 120+ or even hard mode dungeons yet so please stand by)

(more to be added to the dungeon points later)
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

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i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


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Last edited by rzbli12345; 01-15-2013 at 00:35. Reason: adding DP shop
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Old 01-13-2013, 19:50   #2
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level 100+ dungeon

(players that are over level 100 and join a level 100 dungeon there stats and level will be pushed down to level 100 for this dungeons to make it even and never have over powered players just rushing through the dungeons)

The Cursed Island (level 100+ dungeon)
you enter The Cursed Island from bird island you have to be in a team to enter minimum members 2

Stage 1: there is a guard standing in front of a gate that tells you that you can not enter because it is to dangerous
so you must find the weak part in the wall and break it to enter the cursed island after you break the weak part in the wall you get cursed and turned into a bird
you must hunt the monsters to find Light Feathers
after you collect 5 you take the feathers to the guard and he will use the feathers to un curse you (you may not proceed until every member is un cursed)

Stage 2: after the curse is lifted the guard will tell you that you have found the cure for the curse but you must find the source and that he has seen a portal that wasn't in the island before the curse and he can take you to it
the team leader must accept to take the team threw
once you enter a monster is automatically summoned (The Cursed Lord)
when you kill him he drops a Cursed eye you must find your way out and show the eye to the guard

Stage 3: after finding the eye and escaping the portal you take it to the guard and give him the eye but he tricked you and turns into a demon (Demon Guard) he is VERY strong but his weak point is ranged attacks so all characters should bring a bow with them if possible (all attacks will only hit 1000 dammage MAX) he has 2million hp and if he gets close will kill you very quickly
after he is slain he will drop a tear of the guard the team leader must use this to leave the instance and receive the prize

Prizes and information
The prizes for the level 100 dungeons will be a bit better than the 70
all players receive
5 exp balls (bound)
1 day of heavens blessing
3 meteors
100 study points
50 dungeon points (will be explained later)
and a level 100 Weapon soul of your choice

(The instance can be joined as many times as you want BUT you can only get the reward once a day)

~~~~HARD MODE~~~~
Requirments: Veteran Dungeoneer Title
(you may enter this instance and claim the reward even after doing the normal mode)
and level 110 +

Changes: The monsters HP is doubled including bosses all stats like penetration breakthrough critical strike and skill critical strike are disabled (except for your title bonuses and the dungeon refineries)


Prizes and information
The prizes for the level 100 dungeons will be a bit better than the 70
all players receive
10 exp balls (bound)
2 day of heavens blessing
5 meteors
150 study points
100 dungeon points (will be explained later)
and a level 110 Weapon soul of your choice
a +1 stone scrap (5 +1 stone scraps make a +1 stone)



(ill put the details of the boss monsters in soon)

Last edited by rzbli12345; 01-15-2013 at 00:55. Reason: adding stat rounding
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Old 01-13-2013, 19:51   #3
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-reserved-

reserved for level 110+ dungeon
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-13-2013, 19:52   #4
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-reserved-

Reserved for level 120+ and HARD mode dungeons
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-14-2013, 10:30   #5
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I like your idea so far, look forward to seeing the next stages, and what your idea for dungeon points are
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Old 01-14-2013, 10:53   #6
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+1 for the effort
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Old 01-14-2013, 11:35   #7
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im setting up the dungeon point system up im writing every thing down on a text document before it gets placed on the forum so sorry it wont be long guys ^^
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

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Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-14-2013, 12:35   #8
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There are so many suggestions out there that are awful but this isn't one of them.

Awesome ideas, look forward to reading more about it. PVE really does need a new element to it.
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Old 01-14-2013, 20:47   #9
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Dungeon points

Dungeon point shop added (still to be completed)
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-14-2013, 22:06   #10
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Too bad TQ will just ignore it like the rest of it. Feels sorry for your eforts.
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Old 01-14-2013, 23:38   #11
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tempts me after i get alot of people saying yes to get people to post the link to the TQ facebook
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-15-2013, 00:56   #12
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adding hard modes for them (hard modes are active once you gain the title veteran dungeoneer)
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 01-18-2013, 06:20   #13
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These are all great ideas. Hopefully you can rally enough support.
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Old 01-18-2013, 20:03   #14
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i hope so to it takes alot of effort sorry i havnt had time to write the next 2 dungeons been rather busy so ill get them up as soon as possible

and also if its possible spread the word
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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Old 07-01-2017, 23:25   #15
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gonna bump this
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rzbli1234(WhoAteMyNova) 130>130>139 Water>Warrior>Trojan

Server : Mercury/Saturn
Guild : *BloodLust* (Manager)

i miss the old days of conquer...no not the days before bp nono not days before new classes just when it wasnt Poker online


ADD DUNGEONS TO CONQUER! VOTE HERE
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