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Old 03-08-2011, 01:32   #1
LinkV2
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Yo

Kinda late because of being inactive on forums and in game... but why are there monks released in classic servers?

http://bbs.co.91.com/showthread.php?t=655446

Last edited by LinkV2; 03-08-2011 at 01:35.
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Old 03-08-2011, 03:23   #2
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Originally Posted by LinkV2 View Post
Kinda late because of being inactive on forums and in game... but why are there monks released in classic servers?

http://bbs.co.91.com/showthread.php?t=655446
For the same reason that classic servers are not classic, except for a couple minor differences from the other servers.

Scam.
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Old 03-08-2011, 11:07   #3
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what in the last 3 years of co actualy made sense?
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Old 03-08-2011, 13:26   #4
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Is TQ a money hoarder? There is your answer.
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Old 03-09-2011, 05:51   #5
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Is TQ a money hoarder? There is your answer.
TQ is a money whoar, hoarders have more self respect.
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Old 03-09-2011, 06:46   #6
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Lol I visited Royalty 2 times this week and it's empty hahaha, not even botters online anymore. And prosperity being merged with Liberty, shows how succesfull TQ's latest few patches are for classic servers.

Makes me lol seeing less people active and by less I mean BI empty, AC empty and tc Empty.
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Old 03-09-2011, 16:34   #7
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all that exitement, all that suport, all those suggestions.

and TQ manages to Fail terribly. lol
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Old 03-09-2011, 19:59   #8
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Because whirl wind kick and soul shackle make everyone so happy, that it would just be rude to leave classic out of the fun and excitement of this new class and new skills.
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Old 03-13-2011, 10:15   #9
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Who wouldn't like to be shackled being a ghost for 90 seconds, unable to move, revive here or revive to go to the nearest city sounds like fun

Really it's like fog came out and the only salution was to relog.
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Old 03-13-2011, 10:33   #10
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Originally Posted by LinkV2 View Post
Who wouldn't like to be shackled being a ghost for 90 seconds, unable to move, revive here or revive to go to the nearest city sounds like fun

Really it's like fog came out and the only salution was to relog.
Not being able to revive and play for 90 seconds is a big thing.

I played allods last year, and after level 24, you start being dead for a minute. Later levels it goes to 5 minutes. Dead by any cause.

People mostly quit at about 1 - 1.5 minutes.

They then tried to make if P2P like Conquer did . Everyone quit (50 % +).

They started trying to "fix" the game to get back the old players. Several months later they still were "fixing " it.

People just dont like being dead that long.
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Old 03-13-2011, 11:09   #11
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http://bbs.co.91.com/showthread.php?t=662229 .........
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Old 03-13-2011, 11:21   #12
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Monk is way overpowered in classic =/
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Old 03-13-2011, 12:17   #13
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Originally Posted by Doc.ackerson View Post
Not being able to revive and play for 90 seconds is a big thing.

I played allods last year, and after level 24, you start being dead for a minute. Later levels it goes to 5 minutes. Dead by any cause.

People mostly quit at about 1 - 1.5 minutes.

They then tried to make if P2P like Conquer did . Everyone quit (50 % +).

They started trying to "fix" the game to get back the old players. Several months later they still were "fixing " it.

People just dont like being dead that long.
I take it that you have seen the VIP forum section? lol...
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Old 03-13-2011, 12:23   #14
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I take it that you have seen the VIP forum section? lol...
no, this was just a comment on 90 second shackle.

Many quit a game (Allods) over similar.

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Old 03-13-2011, 13:22   #15
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no, this was just a comment on 90 second shackle.

Many quit a game (Allods) over similar.
Shackle is a stupid skill and I already see it coming, another subclass that will help reduce the time of being shackled... but that will probably be released about 2 years just as like fog was.

Cure for fog, relogging for 2 years till detox came out.
Cure for shackles, relogging for 2 years also till a preventing skill comes out.
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