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Old 07-11-2009, 09:56   #1
Bryan1987
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CO 1.0 poll question . . . .

alright guys, i wanna make a poll for CO 1.0 (well sort of)... so i need a list of things to vote for/against that is in CO 2.0 and was or was not in CO 1.0 that people might or might not want in CO 1.0... cuz personally i think there were some good things put into CO 2.0, such as new composition system and lvl 120 shield... so, give me more things to add to this list, these are all that i have thought of so far off the top of my head. . .
  • LVL 137
  • Lotto
  • Shopping Mall
  • + Stones (i guess that goes w/ shopping mall/lotto?)
  • Mentor System (i.e. mentor exp)
  • BP
  • LVL 120 Shield
  • +10/11/12
  • New Composition system (i.e. Progress)
  • Do you want GW gates (alpha CO had NO gates... was better w/o gates imo)
  • Gate Bombs
  • Ninja Class
  • Faster jump from new CO 2.0
  • Talismans
  • CPs (instead of keeping a bunch DBs in ur WH)
  • Met/DB Scrolls
  • Broadcast
  • World Chat
  • Class PK Tourney
  • 3k CPs for winning GW
  • 2nd RB

btw mods, please don't move this into the CO 1.0 section, i'll make a seperate thread in there with the ACTUAL poll after i get a couple more suggestions to ask about...

Last edited by Bryan1987; 07-11-2009 at 10:38.
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Old 07-11-2009, 10:01   #2
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Originally Posted by Bryan1987 View Post
alright guys, i wanna make a poll for CO 1.0 (well sort of)... so i need a list of things to vote for/against that is in CO 2.0 and was or was not in CO 1.0 that people might or might not want in CO 1.0... cuz personally i think there were some good things put into CO 2.0, such as new composition system and lvl 120 shield... so, give me more things to add to this list, these are all that i have thought of so far off the top of my head. . .
  • LVL 137 (NO, unless it's eacher to reach without xpball eating)
  • Shopping Mall (NO, that is why bulkers are good now.. They can buy unlimited items from the shopping mall instead off from other players)
  • Lotto (NO, read above)
  • Mentor System (i.e. mentor exp) (No opinion on this..)
  • BP (No ruins the pvp system)
  • LVL 120 Shield (Yea, that alright)
  • +10/11/12 (Dunno bout this)
  • New Composition system (i.e. Progress) (YES).
  • GW gates (alpha CO had NO gates... was better w/o gates imo) (No gates ^^)
  • Ninja Class (Only if TF get's a nerv)
  • Faster jump from new CO 2.0 (Yea, like the faster jump )
  • Talismans (Are you nuts?! O_o)
  • CPS (Hmm, does not have much use with no lotto and shopping mall.. But 2 currencies are always a way to profit, so maybe)
  • Broadcast (To much **** on it, so nty)

btw mods, please don't move this into the CO 1.0 section, i'll make a seperate thread in there with the ACTUAL poll after i get a couple more suggestions to ask about...
Added a few more to your list, opinions behind it.
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not related to co.

mod move it please!
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Originally Posted by ~OPTIMUS_PRIME~ View Post
you don't play co

Mod please ban
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Old 07-11-2009, 10:07   #3
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Quote:
Originally Posted by Bryan1987 View Post
alright guys, i wanna make a poll for CO 1.0 (well sort of)... so i need a list of things to vote for/against that is in CO 2.0 and was or was not in CO 1.0 that people might or might not want in CO 1.0... cuz personally i think there were some good things put into CO 2.0, such as new composition system and lvl 120 shield... so, give me more things to add to this list, these are all that i have thought of so far off the top of my head. . .
  • LVL 137 no
  • Shopping Mall no
  • Mentor System (i.e. mentor exp) maybe
  • BP no
  • LVL 120 Shield no
  • +10/11/12 no
  • New Composition system (i.e. Progress) no
  • GW gates (alpha CO had NO gates... was better w/o gates imo) yes
  • Ninja Class no
  • Faster jump from new CO 2.0 no
  • Talismans NO

btw mods, please don't move this into the CO 1.0 section, i'll make a seperate thread in there with the ACTUAL poll after i get a couple more suggestions to ask about...
.
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Old 07-11-2009, 10:12   #4
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Why would you take the ***goty mentor system but not the new composition system and 120 shields? Jeez...
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Old 07-11-2009, 10:12   #5
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Quote:
Originally Posted by .:Phoenix:. View Post
Added a few more to your list, opinions behind it.
thx for the suggestions added... made me think of a few more too

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Originally Posted by Assy View Post
.
umm... all nice that u choose yes and no or w/e... but u didn't give anything to add to the list, which is the only thing that matters in this thread till i make a new one in the CO 1.0 section where u can vote :-P


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Originally Posted by FalseMessiahx2 View Post
Why would you take the ***goty mentor system but not the new composition system and 120 shields? Jeez...
i agree... shield is needed cuz warrior is useless w/o it, and comp system made it so that u don't have 20 +1/2/3's in ur market wh... for just 1 type of item
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Old 07-11-2009, 10:15   #6
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Originally Posted by Bryan1987 View Post
thx for the suggestions added... made me think of a few more too



umm... all nice that u choose yes and no or w/e... but u didn't give anything to add to the list, which is the only thing that matters in this thread till i make a new one in the CO 1.0 section where u can vote :-P
No Class fight
No 3k cps if you win gw
No 2nd rb o.0 maybe some ppl don't like/want it
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Old 07-11-2009, 10:15   #7
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Vote yes to all, take whats currently CO with all its features, rebrand it CO 1.0 with old skin to fool people for 3 seconds and you are back to where we are now.
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Old 07-11-2009, 10:18   #8
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Originally Posted by Assy View Post
No Class fight
No 3k cps if you win gw
No 2nd rb o.0 maybe some ppl don't like/want it
added
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Old 07-11-2009, 10:20   #9
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Quote:
Originally Posted by Bryan1987 View Post
alright guys, i wanna make a poll for CO 1.0 (well sort of)... so i need a list of things to vote for/against that is in CO 2.0 and was or was not in CO 1.0 that people might or might not want in CO 1.0... cuz personally i think there were some good things put into CO 2.0, such as new composition system and lvl 120 shield... so, give me more things to add to this list, these are all that i have thought of so far off the top of my head. . .
  • LVL 137
  • Lotto
  • Shopping Mall
  • Mentor System (i.e. mentor exp)
  • BP
  • LVL 120 Shield
  • +10/11/12
  • New Composition system (i.e. Progress)
  • Do you want GW gates (alpha CO had NO gates... was better w/o gates imo)
  • Ninja Class
  • Faster jump from new CO 2.0
  • Talismans
  • CPs (instead of keeping DBs around XD)
  • Met/DB Scrolls
  • Broadcast
  • World Chat

btw mods, please don't move this into the CO 1.0 section, i'll make a seperate thread in there with the ACTUAL poll after i get a couple more suggestions to ask about...
  • LVL 137 - in 1.0, was hard enough to get 130. Would be impossible to get past 130 anyways.
  • Lotto - Would require CPs. CPs is one of the biggest failures of Conquer.
  • Shopping Mall - Would require CPs. CPs is one of the biggest failures of Conquer.
  • Mentor System (i.e. mentor exp) - I am against this one. One of the best things of 1.0 was the fact that levels mattered. So getting high level should be hard.
  • BP - One of the reasons why people want 1.0 to begin with.
  • LVL 120 Shield - Sure
  • +10/11/12 - Why not. It's not like anyone would ever even get +9.
  • New Composition system (i.e. Progress) - With +n stones gone, sure.
  • Do you want GW gates (alpha CO had NO gates... was better w/o gates imo) - Bombs take gates down in few seconds, so pretty indifferent.
  • Ninja Class - Ehm, no. Ninja wouldn't fit in due to several skills depending on BP.
  • Faster jump from new CO 2.0 - Yes, makes FBing harder, therefore requiring more skills. I wouldn't mind if it was slow either, though.
  • Talismans - Of course not.
  • CPs (instead of keeping DBs around XD) - Refer above.
  • Met/DB Scrolls - Yes, very convenient.
  • Broadcast - Would require CPs. CPs is one of the biggest failures of Conquer.
  • World Chat - Dont care.
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Old 07-11-2009, 10:24   #10
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Quote:
Originally Posted by ananta...~v.4 View Post
  • LVL 137 - in 1.0, was hard enough to get 130. Would be impossible to get past 130 anyways.
  • Lotto - Would require CPs. CPs is one of the biggest failures of Conquer.
  • Shopping Mall - Would require CPs. CPs is one of the biggest failures of Conquer.
  • Mentor System (i.e. mentor exp) - I am against this one. One of the best things of 1.0 was the fact that levels mattered. So getting high level should be hard.
  • BP - One of the reasons why people want 1.0 to begin with.
  • LVL 120 Shield - Sure
  • +10/11/12 - Why not. It's not like anyone would ever even get +9.
  • New Composition system (i.e. Progress) - With +n stones gone, sure.
  • Do you want GW gates (alpha CO had NO gates... was better w/o gates imo) - Bombs take gates down in few seconds, so pretty indifferent.
  • Ninja Class - Ehm, no. Ninja wouldn't fit in due to several skills depending on BP.
  • Faster jump from new CO 2.0 - Yes, makes FBing harder, therefore requiring more skills. I wouldn't mind if it was slow either, though.
  • Talismans - Of course not.
  • CPs (instead of keeping DBs around XD) - Refer above.
  • Met/DB Scrolls - Yes, very convenient.
  • Broadcast - Would require CPs. CPs is one of the biggest failures of Conquer.
  • World Chat - Dont care.
this thread isn't for giving your opinion yet (though i don't mind if you do)... i just want things to add to the list that haven't been thought up of yet!
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Old 07-11-2009, 10:24   #11
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Wrong section.
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Old 07-11-2009, 10:28   #12
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Originally Posted by Brainwa$heD-v.3 View Post
Wrong section.
someone can't read . . . either way, this is the "CO" community section... so ne thing CO related can go hear, does not matter if it's CO 1.0 or 2.0... the section doesn't say "CO 2.0 Community Forum"... so u'r wrong

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Community Forum (265 Viewing)
General discussion of topics releated to Conqueronline
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Old 07-11-2009, 10:34   #13
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Originally Posted by Bryan1987 View Post
someone can't read . . . either way, this is the "CO" community section... so ne thing CO related can go hear, does not matter if it's CO 1.0 or 2.0... the section doesn't say "CO 2.0 Community Forum"... so u'r wrong



Haha, you're going to try and 'dis' me?

Sorry, but it was cute trying. There's a dedicated 1.0 section. Keep it there.

Request to be moved#
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Old 07-11-2009, 10:35   #14
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Bombs - they weren't in 1.0, meant the gates were the first battle of gw. Made things strategic and fun.
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Old 07-11-2009, 10:37   #15
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Originally Posted by Brainwa$heD-v.3 View Post
Haha, you're going to try and 'dis' me?

Sorry, but it was cute trying. There's a dedicated 1.0 section. Keep it there.

Request to be moved#
"it was cute trying"... wow... ***
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