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Old 07-30-2009, 23:03   #16
pootan
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Old 07-30-2009, 23:22   #17
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How much damage do you do and how much do the other people do?

TG stakes have 10k hp, the only way for someone to mess up your tg exp is to do enough damage to a full hp stake so that it's remaining hp is less than the damage you do. At lvl 95 that doesn't seem likely.
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Old 07-30-2009, 23:31   #18
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I haven't tged in a LONG time so I may be wrong, but if I recall correctly, this may be one reason.

Experience gained is based on how much health you take away from the mob (scarecrow/stake). So, if a stake has, say, 100 health and you hit it 40 dmg per fire circle, you'll get exp of X bringing the stake's health from 100 to 60, another X exp for 60 to 20 health reduction, and then 1/2X exp for the stake's health of 20 to zero. So, that last (third) cast of FC gives you less exp because there isn't 40 health left on the stake.

Now, say a trojan joins you at this stake and hits for 35 damage per hit. If he times it correctly, maybe he can get in 2 hits before your fire circle goes off. The stake's health goes:
trojan hits first: 100 -> 65 hp for the stake :: trojan gets Y exp
trojan hits second: 65 -> 30 :: trojan gets Y exp
your FC goes off: 30 -> 0 :: You get 3/4X exp

repeat for the rest of the time you're TGing. It may not just be denying you your exp (as some people say) but maximizing their exp. The trojan's third hit would reduce 35 health to the stake (and thus getting Y exp) instead of getting 6/7Y exp because you killed the stake.

I think this is how it went, but as preempted earlier, I haven't TGed since before I quit a year and a half ago. Also, I've never gone out of my way to hit other people's scarecrows/stakes, so I don't know for sure.

By the way, the above is an extreme example. If stakes really have 10k health like Gackt says, you two can probably happily share stakes for a few rounds before the above comes into play for the kill hit.

Last edited by -gemini-; 07-30-2009 at 23:34.
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Old 07-30-2009, 23:33   #19
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Originally Posted by -gemini- View Post
I haven't tged in a LONG time so I may be wrong, but if I recall correctly, this may be one reason.

Experience gained is based on how much health you take away from the mob (scarecrow/stake). So, if a stake has, say, 100 health and you hit it 40 dmg per fire circle, you'll get exp of X bringing the stake's health from 100 to 60, another X exp for 60 to 20 health reduction, and then 1/2X exp for the stake's health of 20 to zero. So, that last (third) cast of FC gives you less exp because there isn't 40 health left on the stake.

Now, say a trojan joins you at this stake and hits for 35 damage per hit. If he times it correctly, maybe he can get in 2 hits before your fire circle goes off. The stake's health goes:
trojan hits first: 100 -> 65 hp for the stake :: trojan gets Y exp
trojan hits second: 65 -> 30 :: trojan gets Y exp
your FC goes off: 30 -> 0 :: You get 3/4X exp

repeat for the rest of the time you're TGing. It may not just be denying you your exp (as some people say) but maximizing their exp. The trojan's third hit would reduce 35 health to the stake (and thus getting Y exp) instead of getting 6/7Y exp because you killed the stake.

I think this is how it went, but as preempted earlier, I haven't TGed since before I quit a year and a half ago. Also, I've never gone out of my way to hit other people's scarecrows/stakes, so I don't know for sure.
^

Was hoping Lotak would come in with all his math stuff though.
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Old 07-30-2009, 23:43   #20
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Originally Posted by swangirl View Post
Can you tell me if this is really true that two people hitting the same stake crow will get their xp faster?
test it for yourself...

http://bbs.co.91.com/showthread.php?t=635521

that's a lvling calculator i've made, just load it up, go to tg by urself, look at how long till you lvl... reset the calc then go to where a bunch of people are attacking a stake, and see how long till you lvl
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Old 07-31-2009, 00:33   #21
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Old 07-31-2009, 01:12   #22
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Originally Posted by thehempknight View Post
I would kind of think that you would get more, simply because two people hitting it would mean you "kill" it more/faster, thereby gaining more exp. I could very easily be mistaken though, as I don't really spend a whole lot of time in TG.
Having someone, such as a 130 archer scatter near you, that 1 shots the stakes, does in fact increase your exp gained. As when you hit the stake, you are always hitting a "full hp" stake.
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Old 07-31-2009, 04:45   #23
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Originally Posted by Noxette~9 View Post
Having someone, such as a 130 archer scatter near you, that 1 shots the stakes, does in fact increase your exp gained. As when you hit the stake, you are always hitting a "full hp" stake.
Well that's sort of true.
Assuming that you can never hit the stakes simultaneously and only one character actually get the exp, then it would apply since you are always taking away the maximum possible amount of exp each hit, rather than ever having over kill.

Stakes DO have 10k hp and what gemini said was pretty much spot on.
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