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Old 10-05-2018, 22:17   #1
Etienne1
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New Class (Suggestion)

*Card Hustler* - Card User type Class

Weapons:

Cards (Obviously) w/ 3 different looks depending on your Battle Power.
(Passive Skill: Randomly adds 1x, 2x or 3x extra cards when hitting a target, dealing additional damage)

Skills:

1.) [Hercules type skill] - Slams a deck of cards in an area dealing 110-120% damage. (AOE Skill)

2.) [Backfire type skill] - Creates a deck of cards that will surround all over the caster and will absorb any incoming damage for 5-10 seconds, who ever dealt the most damage to you, will receive a percentage of the damage back to them.

3.) [Fastblade type skill] - Throws a pile of cards, straight to the ground and deals 130% damage.

XP Skill:

[CardBox] - Creates a big card box that you can manually put to any spot in the area and will splash thousands of cards that will slice everyone on its path. The caster must be near the CardBox's AOE for it to continually work for 60 seconds, If the caster leaves the CardBox's AOE, it'll only work for 20 seconds.

Since I got bored, I decide to make this.
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Old 10-06-2018, 02:07   #2
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nice one

Quote:
Originally Posted by Etienne1 View Post
*Card Hustler* - Card User type Class

Weapons:

Cards (Obviously) w/ 3 different looks depending on your Battle Power.
(Passive Skill: Randomly adds 1x, 2x or 3x extra cards when hitting a target, dealing additional damage)

Skills:

1.) [Hercules type skill] - Slams a deck of cards in an area dealing 110-120% damage. (AOE Skill)

2.) [Backfire type skill] - Creates a deck of cards that will surround all over the caster and will absorb any incoming damage for 5-10 seconds, who ever dealt the most damage to you, will receive a percentage of the damage back to them.

3.) [Fastblade type skill] - Throws a pile of cards, straight to the ground and deals 130% damage.

XP Skill:

[CardBox] - Creates a big card box that you can manually put to any spot in the area and will splash thousands of cards that will slice everyone on its path. The caster must be near the CardBox's AOE for it to continually work for 60 seconds, If the caster leaves the CardBox's AOE, it'll only work for 20 seconds.

Since I got bored, I decide to make this.
Gambit Style !!!!
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Old 10-06-2018, 10:21   #3
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Better than a super hero class but the moves feel bland, and Hercules doesn't make sense.

As far as the backfire skill, it'd probably be better to turn this class into a Magician in general, some moves could involve cards but it'd allow you to have a move where to summon 3 hats and simultaneously disappear into one. Become immobile for like 7 seconds and if a player attacks a wrong hat they take 120% damage, if they attack 2 wrong hats the second hat might do like 360% damage back, and naturally if they hit you you take damage and the skill is canceled.

You could also add a reason to encourage the enemy to play the game, like say if the skill duration passes and you have not been hit during it, or if both decoy hats are hit (thus cancelling the skill because you won the trick) you gain a buff. It could be something like a large damage increase or maybe invincibility for a short time, or maybe a mix of things. Just something threatening to punish players for trying to wait out the hats but not something that actually forces them to or they lose.

As far as attack skills go, they could have a card throwing skill simular to fast blade, could even be 3 cards like Twisted Fate (If you know who that is) or maybe a warping skill that when the user re-appears at their location cards or petals fly off them doing smaller damage in a Herc like radius.

As far as XP skill, taking your idea and improving to work as a Magician class, it could be a invisible trap that the user places with a very small trigger area, then if the enemy steps on the trap, a box springs up and swords or saws or something deadly flies into it killing the target, or maybe instant kills are too strong in which case it could just do damage and CC. Basically just something to fit with the typical Magician tricks you'd expect.
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Old 10-06-2018, 10:40   #4
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Hopefully TQ somehow notices this thread. Since they're looking for suggestions. A Card user class is probably what we're lacking right now.

Feel free to add up suggestion guys.
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Old 10-06-2018, 10:55   #5
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Quote:
Originally Posted by ThePurpleKnight View Post
Better than a super hero class but the moves feel bland, and Hercules doesn't make sense.

As far as the backfire skill, it'd probably be better to turn this class into a Magician in general, some moves could involve cards but it'd allow you to have a move where to summon 3 hats and simultaneously disappear into one. Become immobile for like 7 seconds and if a player attacks a wrong hat they take 120% damage, if they attack 2 wrong hats the second hat might do like 360% damage back, and naturally if they hit you you take damage and the skill is canceled. [This one's a good idea. Something new.]

You could also add a reason to encourage the enemy to play the game, like say if the skill duration passes and you have not been hit during it, or if both decoy hats are hit (thus cancelling the skill because you won the trick) you gain a buff. It could be something like a large damage increase or maybe invincibility for a short time, or maybe a mix of things. Just something threatening to punish players for trying to wait out the hats but not something that actually forces them to or they lose.

As far as attack skills go, they could have a card throwing skill simular to fast blade, could even be 3 cards like Twisted Fate (If you know who that is) or maybe a warping skill that when the user re-appears at their location cards or petals fly off them doing smaller damage in a Herc like radius.

As far as XP skill, taking your idea and improving to work as a Magician class, it could be a invisible trap that the user places with a very small trigger area, then if the enemy steps on the trap, a box springs up and swords or saws or something deadly flies into it killing the target, or maybe instant kills are too strong in which case it could just do damage and CC. Basically just something to fit with the typical Magician tricks you'd expect.
Sadly, TQ never liked skills with long animations, well yeah since this is a face paced game, everything has to happen instantly.

Skills with more than 2 seconds stun duration is a No No. And they can't just copy other online game's skill because that'll be a problem. So yeah, we'll probably end up getting the same abilities with just different animations and designs.

and also, their devs are beyond lazy.
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Old 10-06-2018, 11:23   #6
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"Gambler", with a skill called BlackJack; a fb-like skil doing 150% dmg and when hit you also get an addition area attack on the target dealing every1 near him 21k damage. and a skill called DominoDay, which will track your opponent and make a giant Domino falls on top of his head, stunning him and dealing 50k damage. Also has a skill like assassin to change into "Poker Player" Where he then can start throwing chips.
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Old 10-06-2018, 12:33   #7
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Quote:
Originally Posted by Mucle View Post
"Gambler", with a skill called BlackJack; a fb-like skil doing 150% dmg and when hit you also get an addition area attack on the target dealing every1 near him 21k damage. and a skill called DominoDay, which will track your opponent and make a giant Domino falls on top of his head, stunning him and dealing 50k damage. Also has a skill like assassin to change into "Poker Player" Where he then can start throwing chips.
This one's funny and OP, LMAO!
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Old 10-06-2018, 15:55   #8
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Quote:
Originally Posted by Mucle View Post
"Gambler", with a skill called BlackJack; a fb-like skil doing 150% dmg and when hit you also get an addition area attack on the target dealing every1 near him 21k damage. and a skill called DominoDay, which will track your opponent and make a giant Domino falls on top of his head, stunning him and dealing 50k damage. Also has a skill like assassin to change into "Poker Player" Where he then can start throwing chips.
Perfection.
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Old 10-07-2018, 02:55   #9
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A defensive xp skill, cards act like a shield.
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