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Old 08-06-2018, 11:52   #16
Etienne1
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Originally Posted by rzbli12345 View Post
you mean.... 150% towards monsters only isnt a nerf? considering that they didnt say 125% to players and 150% to monsters you never know
Exactly my thought.
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Old 08-06-2018, 12:03   #17
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Originally Posted by rzbli12345 View Post
you mean.... 150% towards monsters only isnt a nerf? considering that they didnt say 125% to players and 150% to monsters you never know
Knowing tq they just add the monster dmg....
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Old 08-06-2018, 13:04   #18
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Originally Posted by rzbli12345 View Post
you mean.... 150% towards monsters only isnt a nerf? considering that they didnt say 125% to players and 150% to monsters you never know
If you compare it to the others they only list changes and don't list things they didn't change. So from that perspective it seems to be a buff. Fires wreck them even more now so I'm guessing that's the 'nerf'.
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Old 08-06-2018, 14:06   #19
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okay regardless the current infinity description. infinity doubles ( 200%) your damage in both PVE and PVP. pay attention to your damage with and without infinity. it's the double all the way. upgrading infinity rune won't increase your damage no matter how far you've upgraded it. the only thing that increases is the duration.

so the current infinity's description is complete bull****.

they are saying they are going to increase the damage to 150% on monsters. but in fact the current damage is about 200% on both monsters and players.

this is just confusing. whatever they say there are a lot of info that doesn't make any sense.

i have 2 assumptions. the first, they are going to " increase " the damage from 200% to 150% on monsters. in other meaning it's a nerf. they only mentioned monsters so i can't safely assume it's the same for players.

the second assumption , which is kind of far from true for me since they were trying to nerf infinity not buff it , is they are going to increase the damage on monsters far more than the current 200% damage.
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Old 08-06-2018, 14:48   #20
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buff or nerf. we should be celebrating the fact that this is TQ's biggest stat overhaul without adding new fetures to mask the current issues

have they finally started listening? ... probably not fully but they atleast are showing signs of improvment
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Old 08-06-2018, 19:17   #21
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Originally Posted by rzbli12345 View Post
buff or nerf. we should be celebrating the fact that this is TQ's biggest stat overhaul without adding new fetures to mask the current issues

have they finally started listening? ... probably not fully but they atleast are showing signs of improvment
gonna be a nerf , got told by a gm
" for players : current damage is 205% with infinity rune level 1 on , gonna be 125%
as for monsters gonna be 150% "

we are not getting that 1 shot again hopefully

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Old 08-06-2018, 21:46   #22
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Originally Posted by #Explicit View Post
gonna be a nerf , got told by a gm
" for players : current damage is 205% with infinity rune level 1 on , gonna be 125%
as for monsters gonna be 150% "

we are not getting that 1 shot again hopefully
Sounds like it was glitched before and their fixing a bug rather than a nerf, if that's the case that's also good.
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Old 08-07-2018, 01:38   #23
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Hello =)

Infinity damage to ppl not gonna change
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Old 08-07-2018, 03:31   #24
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Originally Posted by *~BeLLaDonna~* View Post
Hello =)

Infinity damage to ppl not gonna change
Well, I guess we'll just have to deal with it.

As long as Trojan's Herc gets the 130% buff, its all good.

#BringBackTheHercBois!
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