View Poll Results: How would you like an adjustment to the current PK system?
Very good! I completely approve of your idea! 88 39.29%
It could be good, but maybe if we did this.... 46 20.54%
I don't think it would be good, because... 88 39.29%
I'm not interested in PKing. 2 0.89%
Voters: 224. You may not vote on this poll

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Old 05-11-2010, 03:24   #1
thehempknight
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Official PK Modification Discussion Thread

PK Modification Survey

As we all know, PKing is an important element of Conquer Online. We are always trying our best to make the PK system more enjoyable, and in order to try and improve COs current PK system, we are happy to inform you of a few changes that are being considered to the damage calculations in your everyday PK.
For example, when youre attacking a much stronger player and your Attack is deducted from the targets Defense, your minimum damage to the target may be reduced to a certain percentage of damage dealt, as opposed to the previous 1 point of damage that is currently received.

For example, the damage dealt from Fast Blade is 9,000, and it will cause the actual damage taken to be no less than 1800 (9000*20%).

We will think very carefully about any adjustments to be made, including the figures for ranged attacks, among others. We would ask that you help us by providing your feelings about such changes, and that you fill out the short survey below. Your opinions will help us see how the community sees these possible changes, and will guide us as we make our decisions.


So you know what that means! Srs thread is srs, so keep it clean and on topic. Changes to this system could have resounding impacts to CO as a whole, and I would encourage you all to voice your opinions about what you think of a change like the example given, or maybe you have something completely new to add.
I say again, for right now this is merely a little research into the mind of the community about the current PK system, and the figures given here are NOT to be taken as gospel. Should it be decided that a change is necessary, it will be announced at the appropriate time.
Thanks guys!
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Old 05-11-2010, 03:29   #2
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First Vote...


Yesum, increase the damage that low BP people can do, all for it.


I think BP is the single worst patch CO ever had but meh....
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How can I put this best.....
Not just no, but heeeeeeeeeeeeeeeeeeeeeeeeeelllllllllllllllllllllll lllllllllllllllllllllllllllllllllllllllllllllllll no.
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Old 05-11-2010, 03:42   #3
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All in for it, makes the lvl of your account important again. its crazy a 130 trojan can do 1's.
Also add a subclass/refinery to counteract penetration and a subclass/refinery to lower dodge! Archers are so useless in PvP now while fires own everyone.
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Old 05-11-2010, 03:50   #4
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To be honest I think we should keep it the way it is, we all know if we are gonna ask for a change its gonna end up in a bad way anyways -.-
Offcourse a change would be good, though not the way we probably end up with in the end
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Old 05-11-2010, 04:07   #5
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As long as you keep a tight rein on the Designers with this, it should be quite helpful. Good step to take, for sure.
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Old 05-11-2010, 04:09   #6
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BP killed CO.

So I'm all for this!
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Old 05-11-2010, 04:49   #7
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The Froob doesn't PK people. But it might be a good idea.
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Old 05-11-2010, 04:59   #8
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PK system is all messed up. It need much more changes than this.
And when changing the way dmg is calculated remember: ARCHERS ARE NOT MELEE FIGHTERS SO THEY SHOULD HAVE DIFERENT DAMAGE CALCULATIONS.
So it wouldnt end like with talismans(An archer with much better talismans can kill oponent with a few shots)
You should consider:
making talismans add atack not final damage (though its too late)
Lower damage of tfb
Lower the damage reduction from BP
Change refinery, artifact and subclas system so fire taos wont be overpowered
Balance or remove some monk skills...

But i guess something is better than nothing...
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Old 05-11-2010, 05:08   #9
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I would say 5% not 20%

1 damage is ridiculous, but then again, if the person has much better gear than you, you shouldn't do much damage to them anyway...

I dont like your suggestion hemp, because it doesn't really help that much. It helps the super noobs... I dont hit 1 damage on super bulkers (full +12s) so the change you suggested will not do anything for me.

As Justin said, bp is bad.

I've had a long and hard think about this.. and all I can is that if you change it, you need to make big changes...

This includes changes to stats on defense items, changes to bless, changes to torts and changes to BP damage reduction structure.

pretty much, have to start from the ground up and consider lots of different cases to make it balanced... like, players in the 150-200 bp range, 200-250, 250-300, 300-366, and the varying levels of bless those chars might have... it's kinda complicated.
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Old 05-11-2010, 05:31   #10
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I agree that something needs to be done, but I don't think having some full elite / uni trojan hit 2k on me instead of 1 is the key.

Like Cheeky said, if you're going to make changes you'll have to revamp the whole system, or it wouldn't even be worth it.

I think simple changes could make the community happier rather than revamping a system some of us have been used to for 6+ years. If my gear sucked, I'd understand not doing damage to someone in full super +7's or whatever the best on your server may be...

Heads in the right place though hemp, the PvE endgame was a good step.. Revamping the PvP could turn out being another good step forward.
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Old 05-11-2010, 05:54   #11
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Delete fog, 2fold and vortex.
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Old 05-11-2010, 06:08   #12
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Voted, kinda unfair when you have full +7/+8 n do like a 2k damage to full +12'ers. I think that increase in damage will make the -7's (stgs) less important

would be a way better idea if you consider something about the damage taken from fire taos

full 1 socket fire tao SHOULD NOT do 500-1k damage to full +12 -5/7 trojans...overpowered fire taos SHOULD NOT hit with 6k to +7'ers, let alone critical + lucky time = 1 hit lol
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Old 05-11-2010, 06:53   #13
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I think it's being read too far into.. A simple fix would make PvP more enjoyable..

Nerf TFB and fix TFB warping.

Right there, PvP would suck less. Go to arena on any server and try playing. I think you'll realize the game play aspect is just as important as the number crunching hempy ol boy.
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Old 05-11-2010, 07:02   #14
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I think it's being read too far into.. A simple fix would make PvP more enjoyable..

Nerf TFB and fix TFB warping.

Right there, PvP would suck less. Go to arena on any server and try playing. I think you'll realize the game play aspect is just as important as the number crunching hempy ol boy.
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Delete fog, 2fold and vortex.
Why nerf if they can delete it?
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Old 05-11-2010, 07:12   #15
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Why nerf if they can delete it?
You're suggesting they delete ninjas. Wishful thinking. Plus ninjas could be a good class if their skills weren't that overpowered, so why delete?
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