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Old 03-20-2013, 21:17   #1
Draconis71
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Assassin ?bug?

Doesn't seem right that the knife throw skill does the damage it does, and only for 10 stamina... (15x with heaven blessing, more with super riding crop/steed...). it also stuns target, so we're not able to jump to evade, or shield up with azure, or retaliate...
Please put a decent cost on it to prevent this abuse from a poorly constructed 'class'. (OP, nonRB's with +3/+4 non-sockted gear are a SERIOUS threat to +5's 2nd reb with 1 socket... Game is broken since ninjas... and the 'fixes' have just broken the game further.
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Old 03-21-2013, 02:24   #2
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10 years we Archers had to wait. Just shut up, let us have our moment for at least a month or so. Now git! git!
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Old 03-21-2013, 03:21   #3
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Qq morre
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Old 03-21-2013, 03:48   #4
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Quote:
Originally Posted by Draconis71 View Post
Doesn't seem right that the knife throw skill does the damage it does, and only for 10 stamina... (15x with heaven blessing, more with super riding crop/steed...). it also stuns target, so we're not able to jump to evade, or shield up with azure, or retaliate...
Please put a decent cost on it to prevent this abuse from a poorly constructed 'class'. (OP, nonRB's with +3/+4 non-sockted gear are a SERIOUS threat to +5's 2nd reb with 1 socket... Game is broken since ninjas... and the 'fixes' have just broken the game further.
I get 1 or 2 hit by full +4/+5 assassins when they break+crit on me ^_^;. Lvl132 with 24k HP and 299BP. And I'm not even sure if they are 2nd RB or not haa..
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Old 03-21-2013, 06:59   #5
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Originally Posted by Draconis71 View Post
Doesn't seem right that the knife throw skill does the damage it does, and only for 10 stamina... (15x with heaven blessing, more with super riding crop/steed...). it also stuns target, so we're not able to jump to evade, or shield up with azure, or retaliate...
Please put a decent cost on it to prevent this abuse from a poorly constructed 'class'. (OP, nonRB's with +3/+4 non-sockted gear are a SERIOUS threat to +5's 2nd reb with 1 socket... Game is broken since ninjas... and the 'fixes' have just broken the game further.
But you cannot evade nado from a fire tao too, right? And nado does not required stamina.

Better win gear, this is how TQ earns money. I remembered how fire tao nado my archer 10K damage from each nado.
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Old 03-21-2013, 07:05   #6
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http://www.youtube.com/watch?v=crbD6ikNz3Q

Archers had to wait 10 years.. yes they're a PVE character. Also CO 1.0 archers were pretty damn strong.

Assassins are BS.
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Old 03-21-2013, 13:57   #7
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Just fix poison star so people can have an easier time killing Assassins.
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Old 03-25-2013, 11:00   #8
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Originally Posted by Karyn View Post
http://www.youtube.com/watch?v=crbD6ikNz3Q

Archers had to wait 10 years.. yes they're a PVE character. Also CO 1.0 archers were pretty damn strong.

Assassins are BS.
Conquer is a PVP game and therefore every class should their own unique presence in PVP.

Archers had that as you stated. Before talismans and BP we had an archer on our server that scattered us for about 500-600 each which was a sizable amount of damage to take before all this extra HP was added to the game.. . . of course he was full 2 sock -5 SDG and with Full +6 and a +7 bow at the time. . . And that was borderline ridiculous gear for anyone to have back then.
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Old 03-25-2013, 11:06   #9
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i think sin are garbage once they run out of stam and can easily be beat but its annoying when lvl 15 stuns the living balls out of you and +5 1hiting +12 without doin anythin i mean cmon atleast use some hand eye cordination ffs .
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