View Poll Results: Add this protection?
Yes, i have read the suggestion and want it implemented 8 50.00%
No, i have read the suggestion but dont want it to be implemented 8 50.00%
Voters: 16. You may not vote on this poll

Reply
 
Thread Tools Rate Thread Display Modes
Old 12-16-2009, 07:45   #1
kvdk
Alien #15
 
kvdk's Avatar
 
Join Date: Nov 2008
Location: In your head, stealing your secrets... oooh, a good one!
Posts: 6,401
kvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond repute
Disconnect protection for PKT's

people often get disconnected, so also during PKT's, and in many cases, this is the result of things out of the players control, therefor this:

when someone is disconnected from the PKT they have time to log back in and continue in the PKT

The following rules would be in effect:
- A 60 second countdown starts after you disconnect and if you dont re-enter before it ends, you loose
- This system will only bring you back 3 times, if you disconnect a 4th time you will loose
- Logging out, going to offlineTG or forcing the client to disconnect you [jumpDC/relog] will result in you loosing the PKT

While this system is protecting the user, the following extra rules apply to the character:
- the user will return to the PKT EXACTLY how they left, with the same stamina, buffs, and even fog status
- when logging in, you are send to a small room [DC timer continues while in there], in this room the statusses remain still, and all you can do is ask the NPC to send you back into the PKT
(thanks to Draconis71 for comming up with this perfect way to combat abuse)


when there are only 2 people left, and one of them disconnects, the other player should get to see a countdown, so they know when they can collect [should the other player choose not to return, or be unable to]

Although some will say this should be for arena to, that is not a good option, the arena matches are limited to 5 minutes and run all the time, so this feature would be a very big strain on the server there

so vote, and please vote yes!

Note: if this works in PKT's, it might be possible [in the future] to get TQ to add it for other events, like DIS
kvdk is offline   Reply With Quote Share with Facebook
Old 12-16-2009, 07:59   #2
BuddhaIncarnate
New Buddha
 
BuddhaIncarnate's Avatar
 
Join Date: Dec 2007
Location: One with the Universe
Posts: 6,133
BuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond reputeBuddhaIncarnate has a reputation beyond repute
Quote:
Originally Posted by kvdk View Post
forcing the client to disconnect you [jumpDC/relog] will result in you loosing the PKT
There is no way for TQ to distinguish this from a normal DC.

It is all caused by a desync between the server and the client.
__________________
Unity - Playing Conquer on Peace mode.

You know me as Fletch, the Pro Lvl 3 Touchpad FBer from Unity.

My fastblade is red for Danger
BuddhaIncarnate is offline   Reply With Quote Share with Facebook
Old 12-16-2009, 08:25   #3
kvdk
Alien #15
 
kvdk's Avatar
 
Join Date: Nov 2008
Location: In your head, stealing your secrets... oooh, a good one!
Posts: 6,401
kvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond repute
Quote:
Originally Posted by BuddhaIncarnate View Post
There is no way for TQ to distinguish this from a normal DC.

It is all caused by a desync between the server and the client.
dude, when you lag out, try jumpDCing, it cant be done..
why? becouse the server DCes you when you jumpDC

relog? SAME

the SERVER disconnects you when you jumpDC/relog...
but when you lag out, you simply loose connection...
kvdk is offline   Reply With Quote Share with Facebook
Old 12-16-2009, 11:49   #4
Fight
~Lelouch~
 
Fight's Avatar
 
Join Date: Nov 2007
Posts: 1,440
Fight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond reputeFight has a reputation beyond repute
NVM I just looked at the old one. Ignore this.
__________________
Nanya:
(OLD CHARACTER)Fight - 130Tro>130War>130Water

Liberty:
105+ Archer
120+ Trojan

Quote:
Originally Posted by Myself
From the Dictionary Of TQ Digital: Feature (noun): A bug/glitch that we were either too lazy or too inept to fix.
Fight is offline   Reply With Quote Share with Facebook
Old 12-20-2009, 15:19   #5
kvdk
Alien #15
 
kvdk's Avatar
 
Join Date: Nov 2008
Location: In your head, stealing your secrets... oooh, a good one!
Posts: 6,401
kvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond reputekvdk has a reputation beyond repute
*bump*
kvdk is offline   Reply With Quote Share with Facebook
Old 12-21-2009, 06:28   #6
VicAnd
iTroll
 
VicAnd's Avatar
 
Join Date: Jul 2009
Location: *SNIF*, *SNIF*... no idea '''\_(O_o)_/'''
Posts: 639
VicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond reputeVicAnd has a reputation beyond repute
This sounds exactly like one of those things that TQ will... what is that word i am looking for?


of yeah NEVER EVER DO NO MATTER WHAT

stop filling this forum with useless threads
__________________
~I LIKE PIE~





Anti-TQ Anthem

Help us win and humiliate the mods!
VOTE FOR THIS!

Quote:
Originally Posted by kvdk View Post
1) tq wants money
2) tq wants money
3) tq wants money
Quote:
Originally Posted by krizz View Post
there are no bugs
Quote:
Originally Posted by randeh View Post
what a stupid game
VicAnd is offline   Reply With Quote Share with Facebook
Old 12-21-2009, 16:17   #7
ElQuarko
Banned
 
Join Date: Jan 2006
Posts: 2,054
ElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond reputeElQuarko has a reputation beyond repute
Quote:
Originally Posted by VicAnd View Post
This sounds exactly like one of those things that TQ will... what is that word i am looking for?


of yeah NEVER EVER DO NO MATTER WHAT

stop filling this forum with useless threads
So because it doesn't benefit TQ it's useless? Stop filling this forum with useless posts.
ElQuarko is offline   Reply With Quote Share with Facebook
Old 03-10-2013, 15:29   #8
Draconis71
Banded
 
Join Date: Mar 2008
Location: LION server
Posts: 1,705
Draconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond reputeDraconis71 has a reputation beyond repute
Method to deal with disconnection in PK tourneys

Good method to also deal with the fog-disconnected's.
Draconis71 is offline   Reply With Quote Share with Facebook
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 14:28.