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Old 01-09-2013, 04:27   #166
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Originally Posted by ~*panda*~ View Post
hhh nice cheats bro. But no, I'm talking about a real hack. Not upping with mets/dbs

The most famous one on our server was a marketting noob, a warrior level 13, that equipped 2 super clubs haha.
"WarriorMaster".... Please tell me how to equip two one-handers on a Warrior and then upgrade them with mets/DBs.
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Old 01-09-2013, 04:39   #167
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Originally Posted by AlanAlanAlan! View Post
"WarriorMaster".... Please tell me how to equip two one-handers on a Warrior and then upgrade them with mets/DBs.
wasn't a level 70 rb char able to dual wield? Or am I wrong? Been way too long since I last played lol.
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Old 01-09-2013, 04:40   #168
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Warriors/Taos can't.
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Old 01-09-2013, 04:50   #169
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Originally Posted by Hand View Post
I would play a CO1-esque game.
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Hand! no posting in regular threads! keep counting, 9890 posts to go!
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LOL i still have this! shhh no tell GM
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Old 01-09-2013, 06:41   #170
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Quote:
Originally Posted by MyThirdAccount View Post
Warriors/Taos can't.
It was rather fun when taoists ran around with lvl 70 shields equipped zapping 1's on each other
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Old 01-09-2013, 06:45   #171
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imo taos were more fair with a shield.

Well... until they got buffed to the point they can one hit people of course.
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Old 01-09-2013, 10:57   #172
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Haha, counting is so dead I actually venture into Community from time to time.

Edit : Picture of my first super back in 2006. *first one post CO 2.0
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Last edited by Hand; 01-09-2013 at 11:01.
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Old 01-16-2013, 09:55   #173
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+1
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Old 01-16-2013, 11:23   #174
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I had a random thought.

http://co3.91.com/news/10112012/181829583.shtml

The art difference between co2 and co3 reminds me of the costume changes from original Huan Zhu Ge to New Huan Zhu Ge Ge.

The old costumes were more classy, with intricate details woven in. The new ones have broader, flatter colors, and a rounder, more cartoonish feel...if that makes sense.
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Old 01-16-2013, 12:14   #175
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Initial post updated, those that haven't run through the co3 site yet, the most helpfull data has now been compiled into this thread!
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Old 01-26-2013, 12:55   #176
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TQ is removing scatter from archer how retarted is that? Why can't TQ just remove every single BS update they put on this game & just give is the original 1.0 they had before they screwed it up?
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Old 02-01-2013, 17:15   #177
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TQ is removing scatter from archer how retarted is that? Why can't TQ just remove every single BS update they put on this game & just give is the original 1.0 they had before they screwed it up?
As if they deserve it after having assassin AoE XP skill aswell
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Old 02-02-2013, 05:19   #178
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cooldown for pots.. maybe there will be a cool down for tao spells.
the cooldown is the time it takes them to revive lol
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Old 02-02-2013, 10:30   #179
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Hmmm. . . It seems as if the pace is going to be quite slower. Which I enjoy the pace CO 2 gives. I hope most of the graphic animations are the same and that stam isn't required for jumping like in EO
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Old 02-07-2013, 03:59   #180
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release date at the end of the year

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