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Old 04-25-2020, 09:01   #16
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All the new skills are useless in pvp and very easy to dodge
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Old 04-25-2020, 12:40   #17
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Originally Posted by simo View Post
All the new skills are useless in pvp and very easy to dodge
My point exactly lol.
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Old 04-25-2020, 15:33   #18
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Originally Posted by simo View Post
All the new skills are useless in pvp and very easy to dodge
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Originally Posted by ~AEnur~ View Post
My point exactly lol.
You've seen the same maybe like 3 -5 skills at max my guess - there are several skills which on paper would be very strong in pvp. Keep in mind there are 30+ sigils...Also using the skills to stun to set up TFB or TD or Fog or another skill - it's gonna come down to player skill - the scale is there to be good if you can play it.
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Quote:
Originally posted by SainT|Lucifer
The game is called Conquer for a reason its to conquer all players even the low lvl ones so get over it and stop whining on the forums

Quote:
Originally Posted by PowerOfGray View Post
Logic of most CO players:

If you hit me, I'm lagging
If you hit me twice, you're botting
If I hit you, you autopot
If I kill you, your bots aren't working

It is easier to blame bots than taking the blame for your lack of skills.

Last edited by cuZz; 04-25-2020 at 16:29.
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Old 04-26-2020, 01:06   #19
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Quote:
Originally Posted by cuZz View Post
You've seen the same maybe like 3 -5 skills at max my guess - there are several skills which on paper would be very strong in pvp. Keep in mind there are 30+ sigils...Also using the skills to stun to set up TFB or TD or Fog or another skill - it's gonna come down to player skill - the scale is there to be good if you can play it.
Tbh I don't really need to see em, cuz I've seen them on the site and I've seen what they can do. I am not really impressed cept the blood sigils. 2-3 might seem pretty good. Another good Sigil is the only similar to poison star, but apart from those, the rest seem to be pretty garbage. Most of the players on my server are really disappointed, but who knows we shall see how is it really going to be in a couple of months or so, maybe. The fog still depends on BP, so Anima still decides the winner plus it does not work in arena qua, class pk or basically in any event where bp is not required. This thing was tested by me and it did not work at all. Since the bp is 0, the fog should grab anyone or I may be mistaking or sumthin'
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Old 04-26-2020, 07:25   #20
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the point is the ninja speed and high passive activation

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Originally Posted by ~AEnur~ View Post
Tbh I don't really need to see em, cuz I've seen them on the site and I've seen what they can do. I am not really impressed cept the blood sigils. 2-3 might seem pretty good. Another good Sigil is the only similar to poison star, but apart from those, the rest seem to be pretty garbage. Most of the players on my server are really disappointed, but who knows we shall see how is it really going to be in a couple of months or so, maybe. The fog still depends on BP, so Anima still decides the winner plus it does not work in arena qua, class pk or basically in any event where bp is not required. This thing was tested by me and it did not work at all. Since the bp is 0, the fog should grab anyone or I may be mistaking or sumthin'
if u choose 3 skill that have both passive and active (my favorite are dust dechainment , sickle wind and water prison) they are deadly (melee more than 50% my feeling ) , casting dust detachment active on your feet while u are tfb against a troian that try melee its very useful because hit 3 times.
regarding BP its tru but some skill like water shockwave deal fix damage .
we have to see when some1 have 8 gate 5 star for decide if troian still strongest class.
for sure ninja received a great buff.
not OP but for sure not weak
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Old 04-27-2020, 00:41   #21
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Quote:
Originally Posted by ~AEnur~ View Post
Tbh I don't really need to see em, cuz I've seen them on the site and I've seen what they can do. I am not really impressed cept the blood sigils. 2-3 might seem pretty good. Another good Sigil is the only similar to poison star, but apart from those, the rest seem to be pretty garbage. Most of the players on my server are really disappointed, but who knows we shall see how is it really going to be in a couple of months or so, maybe. The fog still depends on BP, so Anima still decides the winner plus it does not work in arena qua, class pk or basically in any event where bp is not required. This thing was tested by me and it did not work at all. Since the bp is 0, the fog should grab anyone or I may be mistaking or sumthin'
For Fog even if your BP is lower the initial hit will do like 50% of the targets hp - it might not tick for anything but you get that free skill that does 50% of their health ( good way to see if someone has HP buff currently )

As for the skills i think there are some clear winners depending how you play and how the skills function: For example Sickle Wind + Flurry will knock Pure thunder strikers out of their fly skill - and not even sure what else it can do tbh need to test more - The STG removing skill "if not a melee" would mean death to all including STG wearers - if it is a melee skill then less deadly but still useful if you're like me and everyday fight stg users at bosses. the no potting skill if it blocks CP potions will mean ninja can select you for death basically ( any one of skill will kill you in 5s if you cannot pot )

Quote:
Originally Posted by USER1_74 View Post
if u choose 3 skill that have both passive and active (my favorite are dust dechainment , sickle wind and water prison) they are deadly (melee more than 50% my feeling ) , casting dust detachment active on your feet while u are tfb against a troian that try melee its very useful because hit 3 times.
regarding BP its tru but some skill like water shockwave deal fix damage .
we have to see when some1 have 8 gate 5 star for decide if troian still strongest class.
for sure ninja received a great buff.
not OP but for sure not weak

exactly we've yet to even get the "good" sigil skills and see how they all work and function in an actual fight etc. Though i am annoyed that they didn't just give us all the sigils to play with like trojans got all the archives



Here is the skill canceling flying thunderstriker - he still gets the "Effects" with the spamable lighting aoe skill and has undying imprints but he's on the ground - seems to also work for archers who are flying (harder to test since i don't have one and most are 1 hit )
https://i.gyazo.com/017490082a8caab1...79a79c2088.mp4
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Quote:
Originally posted by SainT|Lucifer
The game is called Conquer for a reason its to conquer all players even the low lvl ones so get over it and stop whining on the forums

Quote:
Originally Posted by PowerOfGray View Post
Logic of most CO players:

If you hit me, I'm lagging
If you hit me twice, you're botting
If I hit you, you autopot
If I kill you, your bots aren't working

It is easier to blame bots than taking the blame for your lack of skills.
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Old 04-27-2020, 03:08   #22
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i have Kiling sigil (seal) but seem bugged

Quote:
Originally Posted by cuZz View Post
For Fog even if your BP is lower the initial hit will do like 50% of the targets hp - it might not tick for anything but you get that free skill that does 50% of their health ( good way to see if someone has HP buff currently )

As for the skills i think there are some clear winners depending how you play and how the skills function: For example Sickle Wind + Flurry will knock Pure thunder strikers out of their fly skill - and not even sure what else it can do tbh need to test more - The STG removing skill "if not a melee" would mean death to all including STG wearers - if it is a melee skill then less deadly but still useful if you're like me and everyday fight stg users at bosses. the no potting skill if it blocks CP potions will mean ninja can select you for death basically ( any one of skill will kill you in 5s if you cannot pot )




exactly we've yet to even get the "good" sigil skills and see how they all work and function in an actual fight etc. Though i am annoyed that they didn't just give us all the sigils to play with like trojans got all the archives



Here is the skill canceling flying thunderstriker - he still gets the "Effects" with the spamable lighting aoe skill and has undying imprints but he's on the ground - seems to also work for archers who are flying (harder to test since i don't have one and most are 1 hit )
https://i.gyazo.com/017490082a8caab1...79a79c2088.mp4
ninja skill "Kiling Sigil" ***65288;Seal***65289;: using with kiling sigil it should have 10% of chance of disable target using potion for 5 seconds.
but i think is bugged (i submitted a ticket)
dont work , i tried with a friend (less BP than me) i hitted him 100 times but he dont noticed any negative status on his self (we tried normal potion too it doesnt matter cp pot or not)
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Old 04-27-2020, 04:13   #23
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Lol useless

Quote:
Originally Posted by USER1_74 View Post
ninja skill "Kiling Sigil" ***65288;Seal***65289;: using with kiling sigil it should have 10% of chance of disable target using potion for 5 seconds.
but i think is bugged (i submitted a ticket)
dont work , i tried with a friend (less BP than me) i hitted him 100 times but he dont noticed any negative status on his self (we tried normal potion too it doesnt matter cp pot or not)
IT WORK ONLY WITH LIFE POTION
7starOintment still work.
since work only for 5 sec should disable all kind of potion
all ppl use 7starOintment they are 100% free
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Old 04-27-2020, 22:07   #24
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Quote:
Originally Posted by USER1_74 View Post
ninja skill "Kiling Sigil" ***65288;Seal***65289;: using with kiling sigil it should have 10% of chance of disable target using potion for 5 seconds.
but i think is bugged (i submitted a ticket)
dont work , i tried with a friend (less BP than me) i hitted him 100 times but he dont noticed any negative status on his self (we tried normal potion too it doesnt matter cp pot or not)
it says 10% chance did you get the skill to active it? and have your friend confirm that the effect was on before he tried to use potions?
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Quote:
Originally posted by SainT|Lucifer
The game is called Conquer for a reason its to conquer all players even the low lvl ones so get over it and stop whining on the forums

Quote:
Originally Posted by PowerOfGray View Post
Logic of most CO players:

If you hit me, I'm lagging
If you hit me twice, you're botting
If I hit you, you autopot
If I kill you, your bots aren't working

It is easier to blame bots than taking the blame for your lack of skills.
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Old 04-28-2020, 01:23   #25
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yes yes i have all and work But....

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Originally Posted by cuZz View Post
it says 10% chance did you get the skill to active it? and have your friend confirm that the effect was on before he tried to use potions?

a small icon (with a potion) appear on enemy head for 5 sec but it disable only regular potion like life pot (7k) . the 7starOintment (10k hp) still work then this sigil are 100% useless
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Old 04-28-2020, 01:31   #26
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Quote:
Originally Posted by USER1_74 View Post
a small icon (with a potion) appear on enemy head for 5 sec but it disable only regular potion like life pot (7k) . the 7starOintment (10k hp) still work then this sigil are 100% useless
Ah damn so it's basically poison star... pretty sad it's useless :/
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Quote:
Originally posted by SainT|Lucifer
The game is called Conquer for a reason its to conquer all players even the low lvl ones so get over it and stop whining on the forums

Quote:
Originally Posted by PowerOfGray View Post
Logic of most CO players:

If you hit me, I'm lagging
If you hit me twice, you're botting
If I hit you, you autopot
If I kill you, your bots aren't working

It is easier to blame bots than taking the blame for your lack of skills.
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Old 04-28-2020, 02:15   #27
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yeah

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Originally Posted by cuZz View Post
Ah damn so it's basically poison star... pretty sad it's useless :/
the regular skill is not bad : its fast 40% damage spammable right click and not need stamina and mana (and hit fly TS and archer) but the support sigil that "disable potion" its useless is useless
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Old 04-28-2020, 11:17   #28
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Since the Optimization 2day, ive gained 2 lvls of sage mode nearly 3. im triggering sage mode almost every other hit. seems tq aint finished with messing around with it just yet lol

oh and xp skill is a hella lot faster to kill bosses especially with clones.
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Old 04-28-2020, 13:38   #29
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also leve 1 sage got great buffed

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Originally Posted by !Yo! View Post
Since the Optimization 2day, ive gained 2 lvls of sage mode nearly 3. im triggering sage mode almost every other hit. seems tq aint finished with messing around with it just yet lol

oh and xp skill is a hella lot faster to kill bosses especially with clones.
i had 24 sigil point Yesterday (8 gate grade 3) and was sage p1
now im sage p3
but also sage p1 now will activate 45% of time (Yesterday p1 activation rate was 15%)

with sage p3 trigger rate is 49% and ninja skill passive activation is +32% (Yesterday was +20%)
sage 4 will have 51% activation rate and +36% passive skill activation
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Old 04-29-2020, 07:52   #30
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Originally Posted by USER1_74 View Post
i had 24 sigil point Yesterday (8 gate grade 3) and was sage p1
now im sage p3
but also sage p1 now will activate 45% of time (Yesterday p1 activation rate was 15%)

with sage p3 trigger rate is 49% and ninja skill passive activation is +32% (Yesterday was +20%)
sage 4 will have 51% activation rate and +36% passive skill activation
I noticed you have the Whirl sigil -Sage- is it working for you? It doesn't work for me (pstrike gain stays at 2% only) GM's are struggling hard to understand lol..
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Quote:
Originally posted by SainT|Lucifer
The game is called Conquer for a reason its to conquer all players even the low lvl ones so get over it and stop whining on the forums

Quote:
Originally Posted by PowerOfGray View Post
Logic of most CO players:

If you hit me, I'm lagging
If you hit me twice, you're botting
If I hit you, you autopot
If I kill you, your bots aren't working

It is easier to blame bots than taking the blame for your lack of skills.
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