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Old 04-24-2010, 09:49   #16
DETONATOAREA
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Quote:
Originally Posted by Alek3 View Post
I don't get it, are you hitting on him?
O.o on the dragon? (Aka Terato Dragon)
What i'm saying is that once TQ implements the quest, there will be no dragon because i'll be dragging it into my CO house.
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Old 04-24-2010, 10:11   #17
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Originally Posted by marty1991 View Post
Hmmmmmmmm Well, like the stupid +12 gourd. >_< i wonder how would that affect the game and artifacts
Well if you saw at the video, You can see there that the character has all subclasses. So i guess yes, you can switch from time to time
All the gourd will do is nerf the damage a little that they are adding. I will explain.

TQ needs to make more money (shareholders are upset) so they implement more stuff real fast. The first wave is the damage that will come. Fires will get super strong and melee will gain more but not at the rate the fire does. There is no buff for life THUS we will all die faster.

Then they bring in the +12 gourd later for that extra buff in life that will sorta bring the damage percents right back to around where they are now since they need more sales.

Now we are back to where we are right now. See what I mean. They make new items to sell more dbs then introduce newer things to take you back a little then re-add more and rinse and repeat lol.

Game is worthless now and this company has shown its greed for a long time yet now faster then ever. If you all think they are doing any of this for the players I will wake you up out of your dream when you want to wake UP!

Game is garbage now. It sorta has been ever since potency and the lack of any real programmers and customer service for all non db buyers to be treated = in a game with db buyers, etc.. The taking out of the 110 promo DB was just there to tell you all "See I told You!".

Last edited by gotcha; 04-24-2010 at 10:43.
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Old 04-24-2010, 11:11   #18
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Quote:
Originally Posted by DETONATOAREA View Post
O.o on the dragon? (Aka Terato Dragon)
What i'm saying is that once TQ implements the quest, there will be no dragon because i'll be dragging it into my CO house.
Oh.
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Old 04-24-2010, 11:21   #19
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Quote:
Originally Posted by gotcha View Post
All the gourd will do is nerf the damage a little that they are adding. I will explain.

TQ needs to make more money (shareholders are upset) so they implement more stuff real fast. The first wave is the damage that will come. Fires will get super strong and melee will gain more but not at the rate the fire does. There is no buff for life THUS we will all die faster.

Then they bring in the +12 gourd later for that extra buff in life that will sorta bring the damage percents right back to around where they are now since they need more sales.

Now we are back to where we are right now. See what I mean. They make new items to sell more dbs then introduce newer things to take you back a little then re-add more and rinse and repeat lol.

Game is worthless now and this company has shown its greed for a long time yet now faster then ever. If you all think they are doing any of this for the players I will wake you up out of your dream when you want to wake UP!

Game is garbage now. It sorta has been ever since potency and the lack of any real programmers and customer service for all non db buyers to be treated = in a game with db buyers, etc.. The taking out of the 110 promo DB was just there to tell you all "See I told You!".
Where did you hear anything about +12 gourd? Just because it's in the screen shot doesn't mean we're going to get it. Stop QQing about something you haven't seen yet, jeez!!
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Old 04-24-2010, 11:41   #20
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subclasses are not fair

penetration is overpowered...there should be a cap about it...or atleast something to deny it...beacuse now taos will be able to make with good refinery + subclass 50% more damage and thats a rape...

they should atleast make either a cap at 30%,something to counter it or make earings lvl 120-130...beacuse taos will be ****ing too strong now

and btw chi master reduces the effect of critical strike only or of skill critical strike aswell?
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Old 04-24-2010, 12:21   #21
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Quote:
Originally Posted by SanoSuKe View Post
Where did you hear anything about +12 gourd? Just because it's in the screen shot doesn't mean we're going to get it. Stop QQing about something you haven't seen yet, jeez!!
I was stating how it works. If its not a +12 ability to up the gourd it will be something else. The next boost will be something to increase life somehow or reduce magic damage in some way, shape or fashion or it will be a 1 hit nado for many and even the top non taos will die in 4 nados if they are full -7 lolz. The gourd I commented on because if it does come out its understandable why it would thats all.
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Old 04-24-2010, 12:56   #22
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Quote:
Originally Posted by marty1991 View Post
Hmmmmmmmm Well, like the stupid +12 gourd. >_< i wonder how would that affect the game and artifacts
Well if you saw at the video, You can see there that the character has all subclasses. So i guess yes, you can switch from time to time
They havent released anything considering the +12 gourd, so geez relax.

GMs can make their own items...
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Old 04-24-2010, 13:08   #23
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Quote:
Originally Posted by tix33 View Post
subclasses are not fair

penetration is overpowered...there should be a cap about it...or atleast something to deny it...beacuse now taos will be able to make with good refinery + subclass 50% more damage and thats a rape...

they should atleast make either a cap at 30%,something to counter it or make earings lvl 120-130...beacuse taos will be ****ing too strong now

and btw chi master reduces the effect of critical strike only or of skill critical strike aswell?
Will not be of any use.
Penetration ignores all magic def even given by earrings.
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Old 04-24-2010, 13:47   #24
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I think the +12 gourd is bs, really no point in adding extra mana, besides there are two unused slots for future updates in items...

However there are a few good points in the posts before, i keep saying that TQ adds both the disease and the cure for something, sometimes not at the same time, and we all keep running full circles.

I will keep playing because it entertains me for a little bit, but i will never redo my chars based on some new reborn path that monk or some other char brings in the future.

The main addition tuesday is the sub-classes, they will not cost dbs and should be fun for a while to level them. They will also bring the opportunity to make old chars, like my melee water below, competitive again.
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Old 04-24-2010, 13:58   #25
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Wait, there isn't even a maint on Tuesday -_-
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Old 04-24-2010, 15:41   #26
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Quote:
Originally Posted by tix33 View Post
subclasses are not fair

penetration is overpowered...there should be a cap about it...or atleast something to deny it...beacuse now taos will be able to make with good refinery + subclass 50% more damage and thats a rape...

they should atleast make either a cap at 30%,something to counter it or make earings lvl 120-130...beacuse taos will be ****ing too strong now

and btw chi master reduces the effect of critical strike only or of skill critical strike aswell?
chi master reduces skill and normal crits.

and I'm very ready for this update, got my 10 perm stones
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Old 04-24-2010, 16:23   #27
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Quote:
Originally Posted by CheekyPunk27 View Post
chi master reduces skill and normal crits.

and I'm very ready for this update, got my 10 perm stones
I'll laugh if the perm stones disappear with the next shopping rush, they'll probably have one together with the release of the patch I'm guessing.

Also, there won't be +12 gourds. But the artifacts will be very much in the favour of fires so yah.
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Old 04-24-2010, 16:57   #28
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lol working a renn fest, hard to play CO in a tent! Oh well. I think after I get back its just going to be what I do for the most part, log in for an hour and arena then pk a couple people, go red and log off.
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Old 04-24-2010, 17:49   #29
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lolss too bad for us poor non bulkers , cus in my server "freedom" all the egys bulkers would jus hog up alll the quest and kill everyone... xD
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Old 04-24-2010, 17:54   #30
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Quote:
Originally Posted by Nicknac425 View Post
forgetting everything else, them just expanding the warehouse and giving ninjas a cool effect is good enough for me
You got that right, though i dont have a ninja, im excited how their full super cool effect looks.

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Pretty ready.
Well good for you my friend!

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Bought 10 mettears so I'm ready ;o
Haha awesome! I got bombs and lucky amulets ready too >
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