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Old 08-10-2018, 12:32   #1
Returning
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Huge oversight on the part help me fix this before it is too late.

In light of the upcoming big patch there needs to be an adjustment due to fires or the new meta will be 3 fires 1 water 1 monk. They will be doing 25k damage EACH in team events with foh and fixed witchery, possibly more if they go mattack spg build. Foh is about to get a range increase. You can get about 2 fohs off per second that means this team has a damage output of up to 150k damage per second per enemy player.

I'm not saying fires didn't need this, they did but not to that extent with no counter. You may be saying well what about shield war bubble shield. Well, unfortunately that can be easily countered via pirate bomb which anyone pirate-xxx can get so you guessed it bomb fires.

How to fix this.

1. Limit the max amount of class on a team to 1-2.

2. Make it to where warriors can move at full speed, jump around, etc with bubble shield active they just can't attack. This leaves them open to physical damage, hell you could even increase physical damage in this mode they take by 25% or something which wouldn't kill them completely as they are going to have +10000k defense with the rune buff.

These are my suggestions. Please forward this to any gm you know, or the help desk before this becomes a huge problem going forward.

Thank you.
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Last edited by Returning; 08-10-2018 at 12:35.
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Old 08-10-2018, 12:49   #2
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HaHa, at least being a monk - I am still wanted and have a use lolz.
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Old 08-10-2018, 16:02   #3
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Originally Posted by Returning View Post
IThey will be doing 25k damage EACH in team events with foh and fixed witchery, possibly more if they go mattack spg build. Foh is about to get a range increase. You can get about 2 fohs off per second that means this team has a damage output of up to 150k damage per second per enemy player.
Hello Returning =)

I don't think fire gonna be that dangerous.. just cuz there are too few and not easy too to do that much damage > . <

25k damage each: this is assuming they can hit all 5 team members at the same time if 3 fires in team have FireCurse lvl 18... I am assuming rune damage progression gonna be about the same... lvl 18 gives 1400 more damage up to 7000... With fixed blue rune will be just 2 players to hit to have extra 10k.. but i just know 2 fires with fixed blue rune.. There are probably more but not many i guess

But even with inferno range you don't hit everyone in arena... so for foh range increase to really benefit, fires will need to have very high lvl FireCurse too and fixed witchery

But 2 or 3 high nobility and high perfection spg fires (with stgs alt set) with high level blue rune and fixed witchery in the same server (with water and monk) will do very high damage yes ^_^... 25k (15k + 10k) will just be on stgs ppl... non stgs will probably receive 35k (25k + 10k) each foh.. and with core strike or perfection 60k (25k x 2 + 10k) maybe
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Old 08-10-2018, 16:48   #4
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Originally Posted by *~BeLLaDonna~* View Post
Hello Returning =)
But 2 or 3 high nobility and high perfection spg fires (with stgs alt set) with high level blue rune and fixed witchery in the same server (with water and monk) will do very high damage yes ^_^... 25k (15k + 10k) will just be on stgs ppl... non stgs will probably receive 35k (25k + 10k) each foh.. and with core strike or perfection 60k (25k x 2 + 10k) maybe
This. This is why they need a counter. Just because you don't see a lot doesn't remove the potential a lot of bulkers have already discussed doing this. If they do there will be no counter it will be gg every match. Warriors bubble shield needs to be changed to this to compensate.
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Old 08-10-2018, 19:29   #5
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The Huge oversight is the 'MACRO CLICK HACKING CULTURE'

The Huge oversight is needed on the 'MACRO CLICK HACKING CULTURE' against NETDRAGON- TQ DIGITAL Terms Of Service, being allowed to prosper over the last 5 years.

YES AN ONSCREEN CLICK COUNTER IS REQUIRED this would be a useful and fast fix.

FOH used with legit finger clicks applied to a mouse button 'ONE CLICK ONE ATTACK OR DEFENSE ACTIVATION'
MACRO CLICK HACKING unfairly increases rate and range of FOH to a massive degree.

Regular finger to mouse button ONE CLICK ONE HIT is NIGHT AND DAY compared to MACRO CLICK HACKING, both range and rate is affected making it an unbalanced game play.
Removing any class, skill, map or event that has been abused with at least 'MACRO CLICK HACK ADVANTAGE' as per Terms Of Service is a coverup.

'MACRO CLICK HACKING CULTURE' is obvious in iligetimate corrupt 'TOP PLAYERS' who have created 'TOP CHAR. BUILDs' using MACROS, HACKING, RACKETEERING and BLACKMARKETS as there path to dominating EVENTS and SERVERS.
LEGITIMATE PLAYERS ARE DENIED A FAIR COMPETITION GAME SERVICE in MAPS, MAP REWARDS, EVENTs, EVENT RANKINGS and EVENT REWARDS, Areana Qualifier, ElitePK, Team PK by macro click hack users, 3rd party program users and modified client users.

there is a corrupt double standard used by GMs who have reported angainst the Terms Of Service that they are currently not doing anything against click macros.
MAKE MACROS AVILABLE TO EVERYONE OR NONE, as per Terms Of Service its currently very unfair for legitamate players who are not using macros or have been falsely framed for using macros or hacks.

i would love to see who the real players are and how good they are in PVP, CTF or other EVENTS and TOURNYS with out these 'macro click hacking TOP PLAYERS' stealing MAP, AREANA, EVENT RANKINGS AND REWARDS.

OPAL, EVELYIN, CARINA, RXIN and many other GMs have been informed about this macro hacking abuse repeatedly over the last 5 years.

Last edited by corepatch; 08-10-2018 at 19:40.
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Old 08-10-2018, 22:34   #6
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Quote:
Originally Posted by corepatch View Post
The Huge oversight is needed on the 'MACRO CLICK HACKING CULTURE' against NETDRAGON- TQ DIGITAL Terms Of Service, being allowed to prosper over the last 5 years.

YES AN ONSCREEN CLICK COUNTER IS REQUIRED this would be a useful and fast fix.

FOH used with legit finger clicks applied to a mouse button 'ONE CLICK ONE ATTACK OR DEFENSE ACTIVATION'
MACRO CLICK HACKING unfairly increases rate and range of FOH to a massive degree.

Regular finger to mouse button ONE CLICK ONE HIT is NIGHT AND DAY compared to MACRO CLICK HACKING, both range and rate is affected making it an unbalanced game play.
Removing any class, skill, map or event that has been abused with at least 'MACRO CLICK HACK ADVANTAGE' as per Terms Of Service is a coverup.

'MACRO CLICK HACKING CULTURE' is obvious in iligetimate corrupt 'TOP PLAYERS' who have created 'TOP CHAR. BUILDs' using MACROS, HACKING, RACKETEERING and BLACKMARKETS as there path to dominating EVENTS and SERVERS.
LEGITIMATE PLAYERS ARE DENIED A FAIR COMPETITION GAME SERVICE in MAPS, MAP REWARDS, EVENTs, EVENT RANKINGS and EVENT REWARDS, Areana Qualifier, ElitePK, Team PK by macro click hack users, 3rd party program users and modified client users.

there is a corrupt double standard used by GMs who have reported angainst the Terms Of Service that they are currently not doing anything against click macros.
MAKE MACROS AVILABLE TO EVERYONE OR NONE, as per Terms Of Service its currently very unfair for legitamate players who are not using macros or have been falsely framed for using macros or hacks.

i would love to see who the real players are and how good they are in PVP, CTF or other EVENTS and TOURNYS with out these 'macro click hacking TOP PLAYERS' stealing MAP, AREANA, EVENT RANKINGS AND REWARDS.

OPAL, EVELYIN, CARINA, RXIN and many other GMs have been informed about this macro hacking abuse repeatedly over the last 5 years.
All these players using the crap would suck without it and they would get pooned. That is just my 2 cents on the issue. Its not hard for TQ to fix it. They just chose not to since so many of the top tier people use the crap and it is so evident who they are when you are fighting them.

+1
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Old 08-11-2018, 15:33   #7
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Quote:
Originally Posted by corepatch View Post
The Huge oversight is needed on the 'MACRO CLICK HACKING CULTURE' against NETDRAGON- TQ DIGITAL Terms Of Service, being allowed to prosper over the last 5 years.

YES AN ONSCREEN CLICK COUNTER IS REQUIRED this would be a useful and fast fix.

FOH used with legit finger clicks applied to a mouse button 'ONE CLICK ONE ATTACK OR DEFENSE ACTIVATION'
MACRO CLICK HACKING unfairly increases rate and range of FOH to a massive degree.

Regular finger to mouse button ONE CLICK ONE HIT is NIGHT AND DAY compared to MACRO CLICK HACKING, both range and rate is affected making it an unbalanced game play.
Removing any class, skill, map or event that has been abused with at least 'MACRO CLICK HACK ADVANTAGE' as per Terms Of Service is a coverup.

'MACRO CLICK HACKING CULTURE' is obvious in iligetimate corrupt 'TOP PLAYERS' who have created 'TOP CHAR. BUILDs' using MACROS, HACKING, RACKETEERING and BLACKMARKETS as there path to dominating EVENTS and SERVERS.
LEGITIMATE PLAYERS ARE DENIED A FAIR COMPETITION GAME SERVICE in MAPS, MAP REWARDS, EVENTs, EVENT RANKINGS and EVENT REWARDS, Areana Qualifier, ElitePK, Team PK by macro click hack users, 3rd party program users and modified client users.

there is a corrupt double standard used by GMs who have reported angainst the Terms Of Service that they are currently not doing anything against click macros.
MAKE MACROS AVILABLE TO EVERYONE OR NONE, as per Terms Of Service its currently very unfair for legitamate players who are not using macros or have been falsely framed for using macros or hacks.

i would love to see who the real players are and how good they are in PVP, CTF or other EVENTS and TOURNYS with out these 'macro click hacking TOP PLAYERS' stealing MAP, AREANA, EVENT RANKINGS AND REWARDS.

OPAL, EVELYIN, CARINA, RXIN and many other GMs have been informed about this macro hacking abuse repeatedly over the last 5 years.
This game has the worst PVP, PVE and quests. Only the top players can get the rewards via events, autoclicking scums on the clicking quests etc. I do not mention about the bots used for making money some time ago. Go and check the top moneybags and see what is there. Lvl 1 noobs with kkk Lmao and yet no1 give s a flying fart or the botters were smart enough to make them untraceable.
Moreover, from what I have heard, dunno if this is just a rumour or not, some arab dude got some TQ company shares hence the tolerance you can see for muslims/egys/arabs and so on. The website itself has become half arabic Lmao.
Anyway, this game will be lost in couple of years or so dw, in spite of everyone's opinion -->> "It will survive forever!!!" Neah it won't. Everything has a beginning and an end.
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Old 08-12-2018, 17:44   #8
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Originally Posted by Returning View Post
In light of the upcoming big patch there needs to be an adjustment due to fires or the new meta will be 3 fires 1 water 1 monk. They will be doing 25k damage EACH in team events with foh and fixed witchery, possibly more if they go mattack spg build. Foh is about to get a range increase. You can get about 2 fohs off per second that means this team has a damage output of up to 150k damage per second per enemy player.

I'm not saying fires didn't need this, they did but not to that extent with no counter. You may be saying well what about shield war bubble shield. Well, unfortunately that can be easily countered via pirate bomb which anyone pirate-xxx can get so you guessed it bomb fires.

How to fix this.

1. Limit the max amount of class on a team to 1-2.

2. Make it to where warriors can move at full speed, jump around, etc with bubble shield active they just can't attack. This leaves them open to physical damage, hell you could even increase physical damage in this mode they take by 25% or something which wouldn't kill them completely as they are going to have +10000k defense with the rune buff.

These are my suggestions. Please forward this to any gm you know, or the help desk before this becomes a huge problem going forward.

Thank you.
Interesting observation but I don't think there's any server out there with 3 strong fires willing to team up with each other (strong fires are so scarce nowadays). All 3 fires would also need to have fixed witchery and fixed blue rune which is probably way too expensive to do (don't think any fire tao in co currently has a fixed blue rune atm let alone 3 fire taos having a fixed blue rune). I would just wait for TQ to actually release the update before jumping to any conclusions.
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Old 08-12-2018, 18:07   #9
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I wish that became the new meta team. I'll make a team of 5 killers if that's the case cause your three fires won't be killing jack ****. tf kinda team is that
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Old 08-12-2018, 20:17   #10
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(don't think any fire tao in co currently has a fixed blue rune atm let alone 3 fire taos having a fixed blue rune)
Hello Ichigo =)

2 have for sure... Maybe more but dunno
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Old 08-12-2018, 20:27   #11
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I wish that became the new meta team. I'll make a team of 5 killers if that's the case cause your three fires won't be killing jack ****. tf kinda team is that
Double posting... sorry > . <

Hello Viceroy

hmmm... With same bp, same perfection... your team of 5 attackers probably will lose against full tao team of 3 fires and 2 waters when patch comes
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Old 08-13-2018, 00:06   #12
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Hello Ichigo =)

2 have for sure... Maybe more but dunno
me and you?
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Old 08-13-2018, 01:34   #13
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me and you?
yes
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Old 08-13-2018, 02:12   #14
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Double posting... sorry > . <

Hello Viceroy

hmmm... With same bp, same perfection... your team of 5 attackers probably will lose against full tao team of 3 fires and 2 waters when patch comes
i'll kill a full team of attackers now before patch haha
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Old 08-13-2018, 03:36   #15
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whats your stats VeniVidiVici?

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i'll kill a full team of attackers now before patch haha
im rebuilding my fire tao (tro-warr-fire) from full mag attack no defense (only mag att and mstrike in jang) to regular build in jang (m att-immu-hp)
my mag att 53.5k (399BP with mentor on 398 without)
i was full spg now i use 6 STG (and ive another +12 cap with 2stg for reach 8 stg )
my wichery only lev 4 but 6 stg more more better than full spg (consider that my hp still low because 1,5 stage of jang still epic mstrike)
btw how u can fight against WW with unlimited revenge tail? i tought that it worked only against p att but since he reflect up to 22k is impossible for stg tao (and even full spg its hard to deal 22k without strike)
another question : how it work witchery with fire curse blue rune?
i mean : i will hit 15k including the fire curse damage or 15k + the extra damage deal by fire curse (fixed 3k for 1 target that become 5k)?
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