View Poll Results: Should dagger skill have a higher activation rate?
YES! This would make conquer a bit more diverse. 93 73.23%
NO! Leave it as it is. 20 15.75%
Maybe, indifferent since I don't use daggers. 14 11.02%
Voters: 127. You may not vote on this poll

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Old 03-26-2008, 19:28   #1
killahurtz
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Increase Rate of Penetration!!

Ok guys, I know what you all are thinking...and it's not what i'm advocating for. The penetration that I'm referring to is the skill for daggers. Daggers have long been viewed by a lot of people as being a "useless" weapon, therefore totally ignored and unloved. But, I am one of the few that enjoys leveling its skill and I love the blue graphics for the skill. However, I do think that the activation is too low (15 percent activation rate at fixed level). If TQ can increase this rate then perhaps we will see more trojans wielding daggers instead of clubs and swords. Admittedly the amount of damage that the skill adds is pretty nice but compared to the Spear's speedgun it's not that much higher...and speedgun's activation rate is way higher than penetration's.
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Old 03-26-2008, 20:27   #2
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signed, your topic has a sexual reference.
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Old 03-26-2008, 21:40   #3
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signed, your topic has a sexual reference.
LMFAO ^ what he said
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Old 03-27-2008, 00:28   #4
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Signed. It would be cool seeing a more diverse range of weapons that are actually useful.
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Old 03-27-2008, 03:08   #5
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penetration should be faster, more frequent....and deadly.
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Old 03-27-2008, 08:22   #6
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Lol you guys crack me up :-) This is a small step towards making more weapons useful but we have to start somewhere. I've always believed that if an item is introduced in a game there should be a use for it, not just discarded as trash if it doesn't look like a club, a blade, or a sword. Show more love for Daggers!! :-)
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Old 03-27-2008, 08:39   #7
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daggers FTW
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Old 03-27-2008, 08:42   #8
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this is a nice idea, or a SS type skill would also be nice for daggers (daggers without pene are weak), the skill would allow skilled fb/ss ers an 3rd option.

ALSO give me my damn poison on my fixed cele
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Old 03-27-2008, 08:58   #9
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Should penetrate more often, and with such force and violence that the target simply dies because they're being penetrated so brutally.
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Old 03-27-2008, 10:45   #10
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signed. weapons in general should be more balanced as 1 handers seem to be really only between club/blade/sword depending on what you want to do, with blade and sword the only 2 with range attacks ... be nice to see more balance with weapons. tired of seeing tros with club/blade or club/sword ... etc.
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Old 03-27-2008, 10:59   #11
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signed... I dont use daggers since im an archer, but I think all the weapons should be equal anyway, there is no point in having them if they are not.
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Old 03-27-2008, 11:04   #12
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signed... I dont use daggers since im an archer, but I think all the weapons should be equal anyway, there is no point in having them if they are not.
ya. it's called balance in the game. if there was true balance there would be a LITTLE more diversity in weapon choice.

obvious club is best for leveling because of rage (wand for 2h for snow)... blade and sword for range attack (PK)... a few advantages for other weapons for pk - as u dont wanna melee pk with a club/wand ... but ... anyway... be curious why other 1 handers other than whip dont have a range attack of any kind.
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Old 03-27-2008, 12:05   #13
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Quote:
Originally Posted by EcuS View Post
this is a nice idea, or a SS type skill would also be nice for daggers (daggers without pene are weak), the skill would allow skilled fb/ss ers an 3rd option.

ALSO give me my damn poison on my fixed cele
If people can throw daggers in real life to hit a target I dont see why there isn't a range skill for daggers anyways?? Although it would be kinda annoying to have to retrieve the dagger everytime :-) Lets just assume you magically regain ur daggers the same way you regain stamina.
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Old 03-27-2008, 12:08   #14
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If people can throw daggers in real life to hit a target I dont see why there isn't a range skill for daggers anyways?? Although it would be kinda annoying to have to retrieve the dagger everytime :-) Lets just assume you magically regain ur daggers the same way you regain stamina.
lol. ya. try retrieving your super 2 soc SDG SDG +12 dagger from my back. if i lived thru it i'd keep 'er. lmao

throwing daggers as a "skill" like SS/FB would be a logical skill i would think to have ... and would make them more useful to some people
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those without music in their life ... are lacking something very important to their souls... music heals ... music moves.

game is rotting away slowly. ... as is my interest. when in doubt - reboot. there are many more things in life to spend time doing.

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Old 03-27-2008, 12:46   #15
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I agree, more penetration
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