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Old 10-06-2011, 10:48   #7
Rezz
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Join Date: Jul 2006
Location: Texas (everythings bigger in Texas)
Posts: 260
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Quote:
Originally Posted by Rickk View Post
One thing you and rest don't understand, is that waters are support class. They were never meant to be Pkers. Zapping and shielding is "forcing" your win and makes them look real noobish. Seriously if people want to compete in 1vs1 tourneys and such, should be using a fighting class, not a water.
There is very little room left for true "Support" classes in CO now. Its not fair to have to change character type so that you can compete in all the tourney's and win the prizes.

In the old days before sub-classes and the like it was easy to have a character of each class that you could use but now TQ wants you to focus on one account and RB / Reincarnate to change to others instead of having multiple accounts. With such restrictions they have to make each class comparable so that those with weaker class types can still participate and win tourney's otherwise just delete the class type and move on.
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Rezz - Arch-Arch-Arch-Nin-War-Arch-Monk-Monk-Monk - 130 - 133 - 137
301 (306) BP (with Mentor)
Super +6 2-Soc Lvl 131Ears Perm P2 DS -3 dmg
Super +6 2-Soc Lvl 134 Necklace -3 dmg
Super +6 2-Soc Lvl 132 Beads -1 dmg (x2)
Super +6 2-Soc Lvl 67 Arch Coat Perm P2 DS -3 dmg
Super +6 2-Soc Lvl 129 Boots -3 dmg
Super +6 2-Soc Lvl 136 Ring -1 dmg
Super +6 2-Soc STG Fan -1 dmg
Super +7 2-Soc RGG Tower -1 dmg
Steed +6
Super +6 Riding Crop -1 dmg
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